diff --git a/Missionframework/scripts/server/asymmetric/random/sector_guerilla.sqf b/Missionframework/scripts/server/asymmetric/random/sector_guerilla.sqf index 1927d391..71e28501 100644 --- a/Missionframework/scripts/server/asymmetric/random/sector_guerilla.sqf +++ b/Missionframework/scripts/server/asymmetric/random/sector_guerilla.sqf @@ -78,7 +78,7 @@ sleep 30; if (((random 100) <= 25) && !(KP_liberation_guerilla_vehicles isEqualTo [])) then { private _vehicle = (selectRandom KP_liberation_guerilla_vehicles) createVehicle _startpos; - _vehicle call F_allowCrewInImmobile; + _vehicle call F_allowCrewInImmobile; private _grp = [_startpos, 2] call F_spawnGuerillaGroup; ((units _grp) select 0) moveInDriver _vehicle; diff --git a/Missionframework/scripts/shared/functions/F_libSpawnVehicle.sqf b/Missionframework/scripts/shared/functions/F_libSpawnVehicle.sqf index 7e0f5a90..bc34b943 100644 --- a/Missionframework/scripts/shared/functions/F_libSpawnVehicle.sqf +++ b/Missionframework/scripts/shared/functions/F_libSpawnVehicle.sqf @@ -24,7 +24,7 @@ if ( _classname in opfor_choppers ) then { _newvehicle flyInHeight (100 + (random 200)); } else { _newvehicle = _classname createVehicle _spawnpos; - _vehicle call F_allowCrewInImmobile; + _newvehicle call F_allowCrewInImmobile; _newvehicle setpos _spawnpos; }; _newvehicle allowdamage false;