diff --git a/Missionframework/kp_liberation_config.sqf b/Missionframework/kp_liberation_config.sqf index 3108b20d..0e862475 100644 --- a/Missionframework/kp_liberation_config.sqf +++ b/Missionframework/kp_liberation_config.sqf @@ -611,12 +611,12 @@ box_transport_config = [ ["rhsusf_M1083A1P2_D_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]], ["rhsusf_M1083A1P2_WD_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]], ["rhsusf_M1083A1P2_WD_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]], - ["rhsusf_M977A4_BKIT_M2_usarmy_d", -6.5, [0,0.4,0.7], [0,-1.3,0.7], [0,-3,0.7]], - ["rhsusf_M977A4_BKIT_M2_usarmy_wd", -6.5, [0,0.4,0.7], [0,-1.3,0.7], [0,-3,0.7]], - ["rhsusf_M977A4_BKIT_usarmy_d", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]], - ["rhsusf_M977A4_BKIT_usarmy_wd", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]], - ["rhsusf_M977A4_usarmy_d", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]], - ["rhsusf_M977A4_usarmy_wd", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]], + ["rhsusf_M977A4_BKIT_M2_usarmy_d", -6.5, [0,0.4,0.1], [0,-1.3,0.1], [0,-3,0.1]], + ["rhsusf_M977A4_BKIT_M2_usarmy_wd", -6.5, [0,0.4,0.1], [0,-1.3,0.1], [0,-3,0.1]], + ["rhsusf_M977A4_BKIT_usarmy_d", -6.5, [0,0.4,0.8], [0,-1.3,0.8], [0,-3,0.8]], + ["rhsusf_M977A4_BKIT_usarmy_wd", -6.5, [0,0.4,0.8], [0,-1.3,0.8], [0,-3,0.8]], + ["rhsusf_M977A4_usarmy_d", -6.5, [0,0.4,0.8], [0,-1.3,0.8], [0,-3,0.8]], + ["rhsusf_M977A4_usarmy_wd", -6.5, [0,0.4,0.8], [0,-1.3,0.8], [0,-3,0.8]], ["rhsusf_m998_d_2dr_halftop", -4.5, [0,-0.9,-0.2]], ["rhsusf_m998_w_2dr_halftop", -4.5, [0,-0.9,-0.2]], ["rhsusf_M1239_socom_d", -5, [-0.125,-1.73,-0.66], [0,-3.28,-0.66]], diff --git a/Missionframework/scripts/server/base/startgame.sqf b/Missionframework/scripts/server/base/startgame.sqf index 5c0b5798..3129ea61 100644 --- a/Missionframework/scripts/server/base/startgame.sqf +++ b/Missionframework/scripts/server/base/startgame.sqf @@ -27,17 +27,20 @@ if (count GRLIB_all_fobs == 0) then { private _fobbox = objNull; while {count GRLIB_all_fobs == 0} do { - _fobbox = FOB_box_typename createVehicle (getposATL base_boxspawn); + _fobbox = ([FOB_box_typename, FOB_truck_typename] select KP_liberation_fob_vehicle) createVehicle (getposATL base_boxspawn); _fobbox setdir getDir base_boxspawn; _fobbox setposATL (getposATL base_boxspawn); - _fobbox call F_setFobMass; clearWeaponCargoGlobal _fobbox; clearMagazineCargoGlobal _fobbox; clearBackpackCargoGlobal _fobbox; clearItemCargoGlobal _fobbox; - // Add ViV actions to FOB Box - [_fobBox] remoteExecCall ["F_setLoadableViV", 0, _fobBox]; + + if (!KP_liberation_fob_vehicle) then { + _fobbox call F_setFobMass; + // Add ViV actions to FOB Box + [_fobBox] remoteExecCall ["F_setLoadableViV", 0, _fobBox]; + }; sleep 3; diff --git a/Missionframework/scripts/server/game/manage_weather.sqf b/Missionframework/scripts/server/game/manage_weather.sqf index 5a9e5c3c..d4179f51 100644 --- a/Missionframework/scripts/server/game/manage_weather.sqf +++ b/Missionframework/scripts/server/game/manage_weather.sqf @@ -1,7 +1,7 @@ private _weathers = [ [0.25], [0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55], - [0, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 1] + [0, 0.1, 0.15, 0.2, 0.25, 0.3, 0.325, 0.35, 0.375, 0.4, 0.425, 0.45, 0.475, 0.5, 0.525, 0.55, 0.575, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 1] ] select (GRLIB_weather_param - 1); private _newWeather = selectRandom _weathers; diff --git a/Missionframework/scripts/shared/fetch_params.sqf b/Missionframework/scripts/shared/fetch_params.sqf index 61eb4376..aa65d42b 100644 --- a/Missionframework/scripts/shared/fetch_params.sqf +++ b/Missionframework/scripts/shared/fetch_params.sqf @@ -61,6 +61,7 @@ if(isServer) then { GET_PARAM_BOOL(KP_liberation_mobilearsenal, "MobileArsenal", 1); GET_PARAM_BOOL(KP_liberation_arsenal_type, "ArsenalType", 0); GET_PARAM_BOOL(KP_liberation_fog_param, "VanillaFog", 1); + GET_PARAM_BOOL(KP_liberation_fob_vehicle, "FirstFobVehicle", 0); GET_PARAM_BOOL(GRLIB_adaptive_opfor, "AdaptToPlayercount", 1); GET_PARAM_BOOL(GRLIB_deployment_cinematic, "DeploymentCinematic", 1); @@ -226,6 +227,10 @@ if (!isDedicated && hasInterface) then { _value = if (GRLIB_build_first_fob) then {localize "STR_YES";} else {localize "STR_NO";}; _text = _text + format ["%1
%2

", _param, _value]; + _param = localize "STR_PARAMS_FIRSTFOBVEHICLE"; + _value = if (KP_liberation_fob_vehicle) then {localize "STR_PARAMS_FIRSTFOBVEHICLE_TRUCK";} else {localize "STR_PARAMS_FIRSTFOBVEHICLE_CONTAINTER";}; + _text = _text + format ["%1
%2

", _param, _value]; + _param = localize "STR_PARAM_FOBS_COUNT"; _value = str GRLIB_maximum_fobs; _text = _text + format ["%1
%2

", _param, _value]; diff --git a/Missionframework/stringtable.xml b/Missionframework/stringtable.xml index 8db4ca76..f502210e 100644 --- a/Missionframework/stringtable.xml +++ b/Missionframework/stringtable.xml @@ -6272,5 +6272,17 @@ Dynamic fog (A3 Vanilla) Dynamischer Nebel (A3 Vanilla) + + Start FOB provided as + Start-FOB bereitgestellt als + + + FOB Container + FOB Container + + + FOB Truck + FOB LKW + diff --git a/Missionframework/ui/mission_params.hpp b/Missionframework/ui/mission_params.hpp index 1464ff8b..f74545ed 100644 --- a/Missionframework/ui/mission_params.hpp +++ b/Missionframework/ui/mission_params.hpp @@ -54,6 +54,12 @@ class Params texts[] = { $STR_YES, $STR_NO }; default = 0; }; + class FirstFobVehicle { + title = $STR_PARAMS_FIRSTFOBVEHICLE; + values[] = {0, 1}; + texts[] = {$STR_PARAMS_FIRSTFOBVEHICLE_CONTAINTER, $STR_PARAMS_FIRSTFOBVEHICLE_TRUCK}; + default = 0; + }; class MaximumFobs { title = $STR_PARAM_FOBS_COUNT; values[] = {3,5,7,10,15,20,26}; diff --git a/README.md b/README.md index 91086eaa..a351ba94 100644 --- a/README.md +++ b/README.md @@ -191,9 +191,11 @@ class Missions * Added: [Swedish Forces Pack](https://steamcommunity.com/sharedfiles/filedetails/?id=826911897) transport configs. Thanks to [Dahlgren](https://github.com/Dahlgren) * Added: Parameter to enable/disable the vanilla A3 dynamic fog behavior. Default enabled, so `fucking_set_fog.sqf` isn't running by default. * Added: Parameter to enable/disable limitations on Zeus functionalities. Default enabled to keep old behaviour. +* Added: Parameter to decide to start the campaign with a FOB container (default, like before) or a FOB truck. * Updated: Russian localization. Thanks to [DjHaski](https://github.com/DjHaski) * Tweaked: Initial FOB box doesn't have equipment in the inventory anmore. * Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position. +* Tweaked: Transport config heights on M977 vehicles. Thanks to [FishAI](https://github.com/FishAI) * Fixed: Potato 01 was created after server restart, even if there was one saved. * Fixed: Missing variable `stats_blufor_teamkills_by_players`. Also no separation between by players or not by players for teamkills anymore. * Fixed: Factory storages could disappear randomly on save load.