sectors_airspawn = []; sectors_allSectors = []; sectors_bigtown = []; sectors_capture = []; sectors_factory = []; sectors_military = []; sectors_opfor = []; sectors_tower = []; { switch (true) do { case (_x find "bigtown" == 0): {sectors_bigtown pushBack _x; sectors_allSectors pushBack _x;}; case (_x find "capture" == 0): {sectors_capture pushBack _x; sectors_allSectors pushBack _x;}; case (_x find "factory" == 0): {sectors_factory pushBack _x; sectors_allSectors pushBack _x;}; case (_x find "military" == 0): {sectors_military pushBack _x; sectors_allSectors pushBack _x;}; case (_x find "opfor_airspawn" == 0): {sectors_airspawn pushBack _x;}; case (_x find "opfor_point" == 0): {sectors_opfor pushBack _x;}; case (_x find "tower" == 0): {sectors_tower pushBack _x; if (isServer) then {_x setMarkerText format ["%1 %2",markerText _x, mapGridPosition (markerPos _x)];}; sectors_allSectors pushBack _x;}; }; } forEach allMapMarkers;