class liberation_arsenal { idd = 5251; movingEnable = false; controlsBackground[] = {}; controls[] = {"OuterBG", "RecycleBG","OuterBG_F", "InnerBG", "InnerBG_F", "Header","LoadoutList","EditButton","LoadButton", "RespawnButton", "TransferButton", "PlayersCombo", "ButtonClose"}; objects[] = {}; class RecycleBG : BgPicture { x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE); y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE); w = (0.16 * safezoneW) + (4 * BORDERSIZE); h = (0.75 * safezoneH) + (6 * BORDERSIZE); }; class OuterBG : StdBG{ colorBackground[] = COLOR_BROWN; x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE); y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE); w = (0.16 * safezoneW) + (4 * BORDERSIZE); h = (0.75 * safezoneH) + (6 * BORDERSIZE); }; class OuterBG_F : OuterBG { style = ST_FRAME; }; class InnerBG : OuterBG { colorBackground[] = COLOR_GREEN; x = (0.17 * safezoneW + safezoneX) - ( BORDERSIZE); y = (0.15 * safezoneH + safezoneY) - (1.5 * BORDERSIZE); w = (0.16 * safezoneW) + (2 * BORDERSIZE); h = (0.7 * safezoneH) + (3 * BORDERSIZE); }; class InnerBG_F : InnerBG { style = ST_FRAME; }; class Header : StdHeader{ x = 0.17 * safezoneW + safezoneX - (BORDERSIZE); y = 0.09 * safezoneH + safezoneY; w = 0.16 * safezoneW + ( 2 * BORDERSIZE); h = 0.05 * safezoneH - (BORDERSIZE); text = $STR_ARSENAL_TITLE; }; class LoadoutList : StdListBox { idc = 201; x = 0.17 * safezoneW + safezoneX; w = 0.16 * safezoneW; y = 0.15 * safezoneH + safezoneY; h = (0.45 * safezoneH) - (1.5 * BORDERSIZE); shadow = 2; onLBSelChanged=""; }; class LoadButton : StdButton{ idc = 202; x = (0.18 * safezoneW + safezoneX); y = (0.6 * safezoneH + safezoneY); w = (0.14 * safezoneW); h = (0.04 * safezoneH); sizeEx = 0.03 * safezoneH; text = $STR_LOAD_LOADOUT; action = "load_loadout = 1;"; }; class EditButton : StdButton{ idc = -1; x = (0.18 * safezoneW + safezoneX); y = (0.65 * safezoneH + safezoneY); w = (0.14 * safezoneW); h = (0.04 * safezoneH); sizeEx = 0.03 * safezoneH; text = $STR_EDIT_LOADOUT; action = "edit_loadout = 1;"; }; class RespawnButton : StdButton{ idc = -1; x = (0.18 * safezoneW + safezoneX); y = (0.7 * safezoneH + safezoneY); w = (0.14 * safezoneW); h = (0.04 * safezoneH); sizeEx = 0.024 * safezoneH; text = $STR_MAKE_RESPAWN_LOADOUT; action = "respawn_loadout = 1;"; }; class PlayersCombo : StdCombo{ idc = 203; x = (0.18 * safezoneW + safezoneX); w = 0.14 * safezoneW; y = 0.75 * safezoneH + safezoneY; h = 0.04 * safezoneH; sizeEx = 0.02 * safezoneH; }; class TransferButton : StdButton{ idc = 204; x = (0.18 * safezoneW + safezoneX); y = (0.8 * safezoneH + safezoneY); w = (0.14 * safezoneW); h = (0.04 * safezoneH); sizeEx = 0.024 * safezoneH; text = $STR_LOAD_PLAYER_LOADOUT; action = "load_from_player = lbCurSel 203;"; }; class ButtonClose : StdButton{ idc = 101; x = 0.315 * safezoneW + safezoneX; w = 0.015 * safezoneW; h = 0.02 * safezoneH; y = 0.095 * safezoneH + safezoneY; text = "X"; action = "closeDialog 0"; }; };