KP-Liberation/userconfig/ace/serverconfig.hpp

1320 lines
25 KiB
C++

class ace_medical_blood_enabledFor {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_common_forceAllSettings {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_common_checkPBOsAction {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_common_checkPBOsCheckAll {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_common_checkPBOsWhitelist {
value = "[]";
typeName = "STRING";
force = 1;
};
class ace_cookoff_enable {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_cookoff_enableAmmobox {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_cookoff_enableAmmoCookoff {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_cookoff_ammoCookoffDuration {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_finger_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_finger_maxRange {
value = 6;
typeName = "SCALAR";
force = 1;
};
class ace_finger_indicatorForSelf {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_frag_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_frag_spallEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_frag_reflectionsEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_frag_maxTrack {
value = 500;
typeName = "SCALAR";
force = 1;
};
class ace_frag_maxTrackPerFrame {
value = 50;
typeName = "SCALAR";
force = 1;
};
class ace_gforces_enabledFor {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_goggles_effects {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_goggles_showInThirdPerson {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_hitreactions_minDamageToTrigger {
value = 0.1;
typeName = "SCALAR";
force = 1;
};
class ace_interact_menu_alwaysUseCursorSelfInteraction {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_interact_menu_cursorKeepCentered {
value = 0;
typeName = "BOOL";
force = 0;
};
class ace_interact_menu_alwaysUseCursorInteraction {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_interact_menu_useListMenu {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_interact_menu_actionOnKeyRelease {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_interact_menu_addBuildingActions {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_interaction_enableTeamManagement {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_interaction_enableMagazinePassing {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_interaction_disableNegativeRating {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_laser_dispersionCount {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_laserpointer_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_magazinerepack_timePerAmmo {
value = 1.5;
typeName = "SCALAR";
force = 1;
};
class ace_magazinerepack_timePerMagazine {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_magazinerepack_timePerBeltLink {
value = 8;
typeName = "SCALAR";
force = 1;
};
class ace_map_BFT_Interval {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_map_BFT_Enabled {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_map_BFT_HideAiGroups {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_map_BFT_ShowPlayerNames {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_map_mapIllumination {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_map_mapGlow {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_map_mapShake {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_map_mapLimitZoom {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_map_mapShowCursorCoordinates {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_map_defaultChannel {
value = -1;
typeName = "SCALAR";
force = 1;
};
class ace_map_gestures_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_map_gestures_maxRange {
value = 7;
typeName = "SCALAR";
force = 1;
};
class ace_map_gestures_interval {
value = 0.03;
typeName = "SCALAR";
force = 1;
};
class ace_maptools_drawStaightLines {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_markers_movableMarkersEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_markers_moveRestriction {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_medical_level {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_medical_medicSetting {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_medical_increaseTrainingInLocations {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_medical_enableFor {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_medical_enableOverdosing {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_bleedingCoefficient {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_painCoefficient {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_enableAdvancedWounds {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_enableVehicleCrashes {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_enableScreams {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_playerDamageThreshold {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_AIDamageThreshold {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_enableUnconsciousnessAI {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_medical_remoteControlledAI {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_preventInstaDeath {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_enableRevive {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_maxReviveTime {
value = 1200;
typeName = "SCALAR";
force = 1;
};
class ace_medical_amountOfReviveLives {
value = -1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_allowDeadBodyMovement {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_allowLitterCreation {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_litterSimulationDetail {
value = 3;
typeName = "SCALAR";
force = 1;
};
class ace_medical_litterCleanUpDelay {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_medical_medicSetting_basicEpi {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_medicSetting_PAK {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_medicSetting_SurgicalKit {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_consumeItem_PAK {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_consumeItem_SurgicalKit {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_useLocation_basicEpi {
value = 0; // 0 = Überall, 1 = Fahrzeuge, 2 = Einrichtungen, 3 = Fahrzeuge & Einrichtungen
typeName = "SCALAR";
force = 1;
};
class ace_medical_useLocation_PAK {
value = 2; // 0 = Überall, 1 = Fahrzeuge, 2 = Einrichtungen, 3 = Fahrzeuge & Einrichtungen
typeName = "SCALAR";
force = 1;
};
class ace_medical_useLocation_SurgicalKit {
value = 3; // 0 = Überall, 1 = Fahrzeuge, 2 = Einrichtungen, 3 = Fahrzeuge & Einrichtungen
typeName = "SCALAR";
force = 1;
};
class ace_medical_useCondition_PAK {
value = 1; // 0 = Immer, 1 = Stabil (alles blau oder weiß)
typeName = "SCALAR";
force = 1;
};
class ace_medical_useCondition_SurgicalKit {
value = 1; // 0 = Immer, 1 = Stabil (alles blau oder weiß)
typeName = "SCALAR";
force = 1;
};
class ace_medical_keepLocalSettingsSynced {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_healHitPointAfterAdvBandage {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_medical_painIsOnlySuppressed {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_medical_painEffectType {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_allowUnconsciousAnimationOnTreatment {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_medical_moveUnitsFromGroupOnUnconscious {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_medical_menuTypeStyle {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_medical_delayUnconCaptive {
value = 3;
typeName = "SCALAR";
force = 1;
};
class ace_medical_ai_enabledFor {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_medical_menu_allow {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_medical_menu_useMenu {
value = 1;
typeName = "SCALAR";
force = 0;
};
class ace_medical_menu_openAfterTreatment {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_medical_menu_maxRange {
value = 3;
typeName = "SCALAR";
force = 1;
};
class ace_microdagr_mapDataAvailable {
value = 2;
typeName = "SCALAR";
force = 1;
};
class ace_missileguidance_enabled {
value = 1;
typeName = "SCALAR";
force = 1;
};
// Mörser Beginn
class ace_mk6mortar_airResistanceEnabled {
value = 0; // 0 = Deaktiviert, 1 = Aktiviert
typeName = "BOOL";
force = 1;
};
class ace_mk6mortar_allowComputerRangefinder {
value = 0; // 0 = Deaktiviert, 1 = Aktiviert
typeName = "BOOL";
force = 1;
};
class ace_mk6mortar_allowCompass {
value = 1; // 0 = Deaktiviert, 1 = Aktiviert
typeName = "BOOL";
force = 1;
};
class ace_mk6mortar_useAmmoHandling {
value = 1; // 0 = Deaktiviert, 1 = Aktiviert
typeName = "BOOL";
force = 1;
};
// Mörser Ende
class ace_movement_useImperial {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_nametags_showPlayerNames {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_nametags_showPlayerRanks {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_nametags_showVehicleCrewInfo {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_nametags_showNamesForAI {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_nametags_showCursorTagForVehicles {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_nametags_showSoundWaves {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_nametags_playerNamesViewDistance {
value = 6;
typeName = "SCALAR";
force = 1;
};
class ace_nametags_playerNamesMaxAlpha {
value = 0.8;
typeName = "SCALAR";
force = 0;
};
class ace_nametags_tagSize {
value = 2;
typeName = "SCALAR";
force = 0;
};
class ace_nightvision_disableNVGsWithSights {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_overheating_displayTextOnJam {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_overheating_showParticleEffects {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_overheating_showParticleEffectsForEveryone {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_overheating_overheatingDispersion {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_overheating_unJamOnreload {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_overheating_unJamFailChance {
value = 0.1;
typeName = "SCALAR";
force = 1;
};
class ace_overheating_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_overpressure_distanceCoefficient {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_pylons_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_pylons_rearmNewPylons {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_pylons_searchDistance {
value = 15;
typeName = "SCALAR";
force = 1;
};
class ace_pylons_timePerPylon {
value = 5;
typeName = "SCALAR";
force = 1;
};
class ace_pylons_requireEngineer {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_pylons_requireToolkit {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_quickmount_enabled {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_quickmount_distance {
value = 3;
typeName = "SCALAR";
force = 1;
};
class ace_quickmount_speed {
value = 18;
typeName = "SCALAR";
force = 1;
};
class ace_quickmount_priority {
value = 0;
typeName = "SCALAR";
force = 1;
};
// Logistik Beginn
class ace_rearm_level {
value = 2; // 0 = Ganzes Fahrzeug, 1 = Ganzes Magazin, 2 = Kaliberbasiert
typeName = "SCALAR";
force = 1;
};
class ace_rearm_supply {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_refuel_rate {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_refuel_hoseLength {
value = 12;
typeName = "SCALAR";
force = 1;
};
class ace_reload_displayText {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_repair_displayTextOnRepair {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_repair_engineerSetting_repair {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_repair_engineerSetting_wheel {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_repair_repairDamageThreshold {
value = 0.6;
typeName = "SCALAR";
force = 1;
};
class ace_repair_repairDamageThreshold_engineer {
value = 0.4;
typeName = "SCALAR";
force = 1;
};
class ace_repair_consumeItem_toolKit {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_repair_fullRepairLocation {
value = 3;
typeName = "SCALAR";
force = 1;
};
class ace_repair_engineerSetting_fullRepair {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_repair_addSpareParts {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_repair_wheelRepairRequiredItems {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_repair_autoShutOffEngineWhenStartingRepair {
value = 1;
typeName = "BOOL";
force = 1;
};
// Logistik Ende
class ace_respawn_savePreDeathGear {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_respawn_removeDeadBodiesDisconnected {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_respawn_bodyRemoveTimer {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_scopes_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_scopes_forceUseOfAdjustmentTurrets {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_scopes_correctZeroing {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_scopes_overwriteZeroRange {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_scopes_defaultZeroRange {
value = 100;
typeName = "SCALAR";
force = 1;
};
class ace_scopes_zeroReferenceTemperature {
value = 15;
typeName = "SCALAR";
force = 1;
};
class ace_scopes_zeroReferenceBarometricPressure {
value = 1013.25;
typeName = "SCALAR";
force = 1;
};
class ace_scopes_zeroReferenceHumidity {
value = 0.5;
typeName = "SCALAR";
force = 1;
};
class ace_scopes_deduceBarometricPressureFromTerrainAltitude {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_spectator_enableAI {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_spectator_restrictModes {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_spectator_restrictVisions {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_switchunits_enableSwitchUnits {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_switchToWest {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_switchToEast {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_switchToIndependent {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_switchToCivilian {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_enableSafeZone {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_switchunits_safeZoneRadius {
value = 100;
typeName = "SCALAR";
force = 1;
};
class ace_tagging_quickTag {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_ui_allowSelectiveUI {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_soldierVehicleWeaponInfo {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleRadar {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleCompass {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_commandMenu {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_groupBar {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_ui_weaponName {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_weaponNameBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_firingMode {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_ammoType {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_ammoCount {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_ui_magCount {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_throwableName {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_throwableCount {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_zeroing {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_weaponLowerInfoBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_stance {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_staminaBar {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerWeaponName {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerWeaponNameBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerFiringMode {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerAmmoType {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerAmmoCount {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerMagCount {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerLaunchableName {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerLaunchableCount {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerZeroing {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_gunnerWeaponLowerInfoBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleName {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleNameBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleFuelBar {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleSpeed {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleAltitude {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleDamage {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_ui_vehicleInfoBackground {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_vehiclelock_defaultLockpickStrength {
value = 10;
typeName = "SCALAR";
force = 1;
};
class ace_vehiclelock_lockVehicleInventory {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_vehiclelock_vehicleStartingLockState {
value = -1;
typeName = "SCALAR";
force = 1;
};
class ace_viewdistance_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_viewdistance_limitViewDistance {
value = 10000;
typeName = "SCALAR";
force = 1;
};
class ace_weaponselect_displayText {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_weather_enableServerController {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_weather_useACEWeather {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_weather_syncWind {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_weather_syncMisc {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_weather_serverUpdateInterval {
value = 60;
typeName = "SCALAR";
force = 1;
};
class ace_winddeflection_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_winddeflection_vehicleEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_winddeflection_simulationInterval {
value = 0.05;
typeName = "SCALAR";
force = 1;
};
class ace_winddeflection_simulationRadius {
value = 3000;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_fatigue_enableStaminaBar {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_advanced_fatigue_performanceFactor {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_recoveryFactor {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_loadFactor {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_terrainGradientFactor {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_throwing_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_throwing_showThrowArc {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_advanced_throwing_showMouseControls {
value = 1;
typeName = "BOOL";
force = 0;
};
class ace_advanced_throwing_enablePickUp {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_throwing_enablePickUpAttached {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_captives_allowHandcuffOwnSide {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_captives_requireSurrender {
value = 1;
typeName = "SCALAR";
force = 1;
};
class ace_captives_allowSurrender {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_captives_requireSurrenderAi {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_cargo_enable {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_cargo_paradropTimeCoefficent {
value = 2.5;
typeName = "SCALAR";
force = 1;
};
class ace_explosives_requireSpecialist {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_explosives_punishNonSpecialists {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_explosives_explodeOnDefuse {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_gestures_showOnInteractionMenu {
value = 2;
typeName = "SCALAR";
force = 0;
};
class ace_hearing_enableCombatDeafness {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_hearing_earplugsVolume {
value = 0.5;
typeName = "SCALAR";
force = 1;
};
class ace_hearing_unconsciousnessVolume {
value = 0.4;
typeName = "SCALAR";
force = 1;
};
class ace_hearing_disableEarRinging {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_hearing_enabledForZeusUnits {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_hearing_autoAddEarplugsToUnits {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_zeus_zeusAscension {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_zeus_zeusBird {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_zeus_remoteWind {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_zeus_radioOrdnance {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_zeus_revealMines {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_zeus_autoAddObjects {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_enabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_simulateForSnipers {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_simulateForGroupMembers {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_simulateForEveryone {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_disabledInFullAutoMode {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_ammoTemperatureEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_barrelLengthInfluenceEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_bulletTraceEnabled {
value = 1;
typeName = "BOOL";
force = 1;
};
class ace_advanced_ballistics_simulationInterval {
value = 0.05;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_ballistics_simulationRadius {
value = 3000;
typeName = "SCALAR";
force = 1;
};