Small tweaks to sfp and cup presets

This commit is contained in:
Wyqer 2019-07-23 20:49:50 +02:00
parent 5a0a539210
commit 04ecae9d0f
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GPG Key ID: D7E2F8BD7F1E48FA
3 changed files with 12 additions and 13 deletions

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@ -12,7 +12,6 @@
The same classnames for different purposes may cause various unpredictable issues with player actions.
Or not, just don't try!
*/
Each of these should be unique, the same classnames for different purposes may cause various unpredictable issues with player actions. Or not, just don't try! */
FOB_typename = "Land_Cargo_HQ_V1_F"; // This is the main FOB HQ building.
FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container.
FOB_truck_typename = "sfp_tgb1112"; // This is the FOB as a vehicle.
@ -114,7 +113,7 @@ static_vehicles = [
["sfp_fh77",100,200,0] // FH 77
];
buildings = [
["Land_Cargo_House_V1_F",0,0,0],
["Land_Cargo_Patrol_V1_F",0,0,0],
@ -126,7 +125,7 @@ buildings = [
["Flag_White_F",0,0,0],
["Land_Medevac_house_V1_F",0,0,0],
["Land_Medevac_HQ_V1_F",0,0,0],
["Flag_RedCrystal_F",0,0,0],
["Flag_RedCrystal_F",0,0,0],
["CamoNet_BLUFOR_F",0,0,0],
["CamoNet_BLUFOR_open_F",0,0,0],
["CamoNet_BLUFOR_big_F",0,0,0],
@ -167,7 +166,7 @@ buildings = [
["Land_BagFence_Short_F",0,0,0],
["Land_BagFence_Long_F",0,0,0],
["Land_BagFence_Corner_F",0,0,0],
["Land_BagFence_End_F",0,0,0],
["Land_BagFence_End_F",0,0,0],
["Land_BagBunker_Small_F",0,0,0],
["Land_BagBunker_Large_F",0,0,0],
["Land_BagBunker_Tower_F",0,0,0],
@ -182,10 +181,10 @@ buildings = [
["Land_HBarrierTower_F",0,0,0],
["Land_CncBarrierMedium_F",0,0,0],
["Land_CncBarrierMedium4_F",0,0,0],
["Land_Concrete_SmallWall_4m_F",0,0,0],
["Land_Concrete_SmallWall_4m_F",0,0,0],
["Land_Concrete_SmallWall_8m_F",0,0,0],
["Land_CncShelter_F",0,0,0],
["Land_CncWall1_F",0,0,0],
["Land_CncWall1_F",0,0,0],
["Land_CncWall4_F",0,0,0],
["Land_Sign_WarningMilitaryArea_F",0,0,0],
["Land_Sign_WarningMilAreaSmall_F",0,0,0],
@ -271,7 +270,7 @@ blufor_squad_recon = [
"sfp_m90d_sog_teamleader",
"sfp_m90d_sog_ksp90",
"sfp_m90d_sog_medic"
];
];
// Paratroopers squad.
blufor_squad_para = [

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@ -43,7 +43,7 @@ There are 3 tiers for every category. If the strength of the guerillas will incr
/* Weapons - You've to add the weapons as array like
["Weaponclassname","Magazineclassname","magazine amount","optic","tripod"]
You can leave optic and tripod empty with "" */
KP_liberation_guerilla_weapons_1 =[
KP_liberation_guerilla_weapons_1 = [
["CUP_srifle_CZ550","CUP_5x_22_LR_17_HMR_M",10,"",""],
["CUP_srifle_CZ550_rail","CUP_5x_22_LR_17_HMR_M",10,"optic_mrco",""],
["CUP_srifle_LeeEnfield","CUP_10x_303_M",10,"",""],
@ -52,7 +52,7 @@ KP_liberation_guerilla_weapons_1 =[
["CUP_arifle_AK47_Early","CUP_30Rnd_762x39_AK47_M",4,"",""]
];
KP_liberation_guerilla_weapons_2 =[
KP_liberation_guerilla_weapons_2 = [
["CUP_arifle_AK47_Early","CUP_30Rnd_762x39_AK47_M",4,"",""],
["CUP_arifle_AK47_Early","CUP_30Rnd_762x39_AK47_M",4,"",""],
["CUP_arifle_AKM","CUP_30Rnd_762x39_AK47_M",4,"cup_optic_pso_1_ak_open",""],
@ -61,7 +61,7 @@ KP_liberation_guerilla_weapons_2 =[
["CUP_smg_SA61","CUP_50Rnd_B_765x17_Ball_M",5,"",""]
];
KP_liberation_guerilla_weapons_3 =[
KP_liberation_guerilla_weapons_3 = [
["CUP_arifle_AK47_Early","CUP_30Rnd_762x39_AK47_M",4,"",""],
["CUP_arifle_AK74M","CUP_30Rnd_545x39_AK74M_M",4,"cup_optic_kobra",""],
["CUP_arifle_AK74M_GL","CUP_30Rnd_545x39_AK74M_M",4,"cup_optic_kobra",""],

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@ -38,7 +38,7 @@ There are 3 tiers for every category. If the strength of the guerillas will incr
/* Weapons - You've to add the weapons as array like
["Weaponclassname","Magazineclassname","magazine amount","optic","tripod"]
You can leave optic and tripod empty with "" */
KP_liberation_guerilla_weapons_1 =[
KP_liberation_guerilla_weapons_1 = [
["bnae_mk1_virtual","10Rnd_303_Magazine",8,"",""],
["bnae_mk1_t_virtual","10Rnd_303_Magazine",8,"bnae_scope_v3_virtual",""],
["bnae_m97_virtual","6Rnd_Slug_Magazine",10,"",""],
@ -49,7 +49,7 @@ KP_liberation_guerilla_weapons_1 =[
["CUP_arifle_AK47","CUP_30Rnd_762x39_AK47_M",6,"",""]
];
KP_liberation_guerilla_weapons_2 =[
KP_liberation_guerilla_weapons_2 = [
["bnae_mk1_t_virtual","10Rnd_303_Magazine",8,"bnae_scope_v3_virtual",""],
["CUP_arifle_AK47","CUP_30Rnd_762x39_AK47_M",6,"",""],
["CUP_arifle_AK47","CUP_30Rnd_762x39_AK47_M",6,"cup_optic_kobra",""],
@ -58,7 +58,7 @@ KP_liberation_guerilla_weapons_2 =[
["CUP_arifle_RPK74","CUP_75Rnd_TE4_LRT4_Green_Tracer_545x39_RPK_M",3,"",""]
];
KP_liberation_guerilla_weapons_3 =[
KP_liberation_guerilla_weapons_3 = [
["CUP_arifle_FNFAL","CUP_20Rnd_762x51_FNFAL_M",5,"",""],
["CUP_arifle_AK47","CUP_30Rnd_762x39_AK47_M",6,"",""],
["CUP_arifle_AK47","CUP_30Rnd_762x39_AK47_M",6,"cup_optic_kobra",""],