Taunus and small fixes
Added the mission.sqm for X-Cam-Taunus. Thanks to jus61 for the custom made Chimera Base for Taunus.
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@ -0,0 +1,36 @@
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GRLIB_save_key = "KP_LIBERATION_TAUNUS_SAVEGAME"; // change this value if you want different savegames on different map
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GRLIB_side_friendly = WEST;
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GRLIB_side_enemy = EAST;
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GRLIB_side_resistance = RESISTANCE;
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GRLIB_side_civilian = CIVILIAN;
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GRLIB_respawn_marker = "respawn_west";
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GRLIB_color_friendly = "ColorBLUFOR";
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GRLIB_color_enemy = "ColorOPFOR";
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GRLIB_color_enemy_bright = "ColorRED";
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GRLIB_sector_size = 1000;
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GRLIB_capture_size = 175;
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GRLIB_radiotower_size = 2500;
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GRLIB_recycling_percentage = 0.65;
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GRLIB_endgame = 0;
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GRLIB_vulnerability_timer = 1200;
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GRLIB_defended_buildingpos_part = 0.4;
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GRLIB_sector_military_value = 3;
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GRLIB_secondary_objective_impact = 0.6;
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GRLIB_blufor_cap = 100 * GRLIB_unitcap;
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GRLIB_sector_cap = 180 * GRLIB_unitcap;
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GRLIB_battlegroup_cap = 150 * GRLIB_unitcap;
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GRLIB_patrol_cap = 150 * GRLIB_unitcap;
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GRLIB_battlegroup_size = 6 * (sqrt GRLIB_unitcap) * (sqrt GRLIB_csat_aggressivity);
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GRLIB_civilians_amount = 10 * GRLIB_civilian_activity;
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GRLIB_fob_range = 125;
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GRLIB_cleanup_delay = 1200;
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GRLIB_surrender_chance = 80;
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GRLIB_secondary_missions_costs = [ 10, 10, 10 ];
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GRLIB_halo_altitude = 4000;
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GRLIB_civ_killing_penalty = 100;
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if ( GRLIB_blufor_cap > 100 ) then { GRLIB_blufor_cap = 100 }; // Don't forget that the human commander manages those, not the server
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GRLIB_offload_diag = false;
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File diff suppressed because it is too large
Load Diff
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@ -57,7 +57,7 @@ light_vehicles_overwrite = true;
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light_vehicles_extension = [
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["B_T_Quadbike_01_F",0,0,1],
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["B_T_MRAP_01_F",0,0,2],
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["I_MRAP_03_F",0,0,2]],
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["I_MRAP_03_F",0,0,2],
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["B_T_LSV_01_unarmed_F",0,0,2],
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["B_T_MRAP_01_hmg_F",0,10,2],
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["B_T_LSV_01_armed_F",0,10,2],
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@ -90,7 +90,7 @@ air_vehicles_overwrite = true;
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air_vehicles_extension = [
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["B_Heli_Light_01_F",0,0,10],
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["B_Heli_Light_01_armed_F",0,40,10],
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["I_Heli_light_03_unarmed_F",0,0,15]
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["I_Heli_light_03_unarmed_F",0,0,15],
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["B_Heli_Transport_01_camo_F",0,25,15],
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["B_Heli_Transport_03_F",0,25,20],
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["B_T_VTOL_01_infantry_F",0,100,30],
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@ -89,7 +89,9 @@ air_vehicles_extension = [
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["RHS_A10",0,2000,50],
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["JS_JC_FA18E",0,3000,50],
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["JS_JC_FA18F",0,3200,50],
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["B_UAV_02_CAS_F",0,1000,20]
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["B_UAV_01_F",0,0,5],
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["B_UAV_02_F",0,500,20],
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["B_UAV_02_CAS_F",0,250,20]
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];
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static_vehicles_overwrite = true;
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@ -172,6 +174,7 @@ support_vehicles_extension = [
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// All the UAVs must be declared here, otherwise there shall be UAV controlling issues. Namely: you won't be able to control them.
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uavs = [
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"B_UAV_01_F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -439,6 +442,7 @@ elite_vehicles_extension = [
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"RHS_A10",
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"JS_JC_FA18E",
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"JS_JC_FA18F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -96,6 +96,8 @@ air_vehicles_extension = [
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["RHS_A10",0,2000,50],
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["JS_JC_FA18E",0,3000,50],
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["JS_JC_FA18F",0,3200,50],
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["B_UAV_01_F",0,0,5],
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["B_UAV_02_F",0,500,20],
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["B_UAV_02_CAS_F",0,1000,20]
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];
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@ -179,6 +181,7 @@ support_vehicles_extension = [
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// All the UAVs must be declared here, otherwise there shall be UAV controlling issues. Namely: you won't be able to control them.
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uavs = [
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"B_UAV_01_F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -449,6 +452,7 @@ elite_vehicles_extension = [
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"RHS_A10",
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"JS_JC_FA18E",
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"JS_JC_FA18F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -88,7 +88,9 @@ air_vehicles_extension = [
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["RHS_A10",0,2000,50],
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["JS_JC_FA18E",0,3000,50],
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["JS_JC_FA18F",0,3200,50],
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["B_UAV_02_CAS_F",0,1000,20]
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["B_UAV_01_F",0,0,5],
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["B_UAV_02_F",0,500,20],
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["B_UAV_02_CAS_F",0,250,20]
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];
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static_vehicles_overwrite = true;
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@ -171,6 +173,7 @@ support_vehicles_extension = [
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// All the UAVs must be declared here, otherwise there shall be UAV controlling issues. Namely: you won't be able to control them.
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uavs = [
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"B_UAV_01_F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -447,6 +450,7 @@ elite_vehicles_extension = [
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"RHS_A10",
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"JS_JC_FA18E",
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"JS_JC_FA18F",
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"B_UAV_02_F",
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"B_UAV_02_CAS_F"
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];
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@ -1,7 +1,7 @@
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if ( isServer ) then {
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_isAtlas = isClass ( configFile / "cfgVehicles" / "ATLAS_B_LHD_helper" );
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if (_isAtlas && (worldName != "Takistan")) then {
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if (_isAtlas && (worldName != "Takistan") && (worldName != "xcam_taunus")) then {
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[ lhd, [ 'ATLAS_LHD_1','ATLAS_LHD_2','ATLAS_LHD_3','ATLAS_LHD_4','ATLAS_LHD_5','ATLAS_LHD_5a',
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'ATLAS_LHD_6','ATLAS_LHD_7','ATLAS_LHD_house_1','ATLAS_LHD_house_2','ATLAS_LHD_elev_1',
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