Update README.md
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@ -171,6 +171,7 @@ class Missions
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* Tweaked: All `BIS_fnc_relPos` replaced with `getPos`.
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* Tweaked: Guerilla forces event chances, strength gain values and unit amounts.
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* Tweaked: The Commander / Admin can now change the permissions of offline players.
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* Tweaked: BI Revive is now automatically deactivated if ACE Medical is loaded.
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* Fixed: Placement of buildings after save/load. Thanks to [Cre8or](https://github.com/Cre8or)
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* Fixed: Sometimes helicopters exploded when spawning on the deck of the USS Freedom.
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* Fixed: Players couldn't ziptie the civilian informant, if playing with ACE.
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