Update README.md
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@ -213,7 +213,7 @@ class Missions
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* Tweaked: Preset system split to select blufor, opfor, resistance and civilians independently. Thanks to [Applejakerie](https://github.com/Applejakerie)
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* Tweaked: Capitals, cities and factories are now basically guarded by "militia" forces. Switching to regular army if the enemy combat readiness is increased.
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* Tweaked: Static weapons array missed some weapons.
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* Tweaked: Civil vehicles are now saved at a FOB after they where seized by players.
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* Tweaked: Civil vehicles are now saved at a FOB after they were seized by players.
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* Fixed: Player got custom recoil and aiming coefficients on respawn.
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* Fixed: Rare script error on closing respawn screen directly after joining the mission.
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* Fixed: Players could deploy multiple FOBs when they selected deploy fast enough on the same container.
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