BI Garbage Collector added
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@ -17,6 +17,16 @@ loadScreen = "res\lib.paa";
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joinUnassigned = 1;
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corpseManagerMode = 1;
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corpseLimit = 50;
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corpseRemovalMinTime = 600;
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corpseRemovalMaxTime = 3600;
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wreckManagerMode = 1;
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wreckLimit = 20;
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wreckRemovalMinTime = 1200;
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wreckRemovalMaxTime = 7200;
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minPlayerDistance = 1000;
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#include "GREUH\UI\GREUH_interface.hpp"
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#include "ui\liberation_interface.hpp"
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#include "ui\liberation_notifications.hpp"
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