Add air and recycle building to skipped markers
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@ -29,7 +29,7 @@ KP_liberation_truck_classname = "B_Truck_01_transport_F"; // These
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KP_liberation_small_storage_building = "ContainmentArea_02_sand_F"; // A small storage area for resources.
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KP_liberation_large_storage_building = "ContainmentArea_01_sand_F"; // A large storage area for resources.
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KP_liberation_recycle_building = "Land_RepairDepot_01_tan_F"; // The building defined to unlock FOB recycling functionality.
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KP_liberation_air_vehicle_building = "B_Radar_System_01_F"; // The building defined to unlock FOB air vehicle functionality.
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KP_liberation_air_vehicle_building = "B_Radar_System_01_F"; // The building defined to unlock FOB air vehicle functionality.
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KP_liberation_heli_slot_building = "Land_HelipadSquare_F"; // The helipad used to increase the GLOBAL rotary-wing cap.
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KP_liberation_plane_slot_building = "Land_TentHangar_V1_F"; // The hangar used to increase the GLOBAL fixed-wing cap.
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KP_liberation_supply_crate = "CargoNet_01_box_F"; // This defines the supply crates, as in resources.
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@ -6,12 +6,14 @@ _cfg = configFile >> "cfgVehicles";
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_vehtomark = [];
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_support_to_skip = [
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KP_liberation_supply_crate,
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KP_liberation_ammo_crate,
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KP_liberation_fuel_crate,
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"B_Slingload_01_Repair_F",
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"B_Slingload_01_Fuel_F",
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"B_Slingload_01_Ammo_F"
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KP_liberation_recycle_building,
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KP_liberation_air_vehicle_building,
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KP_liberation_supply_crate,
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KP_liberation_ammo_crate,
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KP_liberation_fuel_crate,
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"B_Slingload_01_Repair_F",
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"B_Slingload_01_Fuel_F",
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"B_Slingload_01_Ammo_F"
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];
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{
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