Update README.md
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@ -172,6 +172,7 @@ class Missions
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* Added: Reputation penalty for destroyed/damaged civil buildings.
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* Added: Mission parameter to choose building penalty for damaged or only destroyed buildings.
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* Added: Reputation gain for liberated sectors.
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* Added: After capturing a sector you could find wounded civilians. You gain reputation for medical support.
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* Added: Civil informant.
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* Added: If you've a good reputation, a civil informant can rarely spawn at blufor sectors.
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* Added: Intel increase, if you capture the informant and bring him back to a FOB.
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