Fixed possibility for factory storage disappearing
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@ -1,4 +1,5 @@
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waitUntil {!isNil "save_is_loaded"};
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waitUntil {save_is_loaded};
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KP_liberation_fob_resources = [];
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KP_liberation_supplies_global = 0;
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@ -193,6 +193,7 @@ class Missions
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* Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position.
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* Fixed: Potato 01 was created after server restart, even if there was one saved.
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* Fixed: Missing variable `stats_blufor_teamkills_by_players`. Also no separation between by players or not by players for teamkills anymore.
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* Fixed: Factory storages could disappear randomly on save load.
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### 0.96.5 (26th July 2019 due to Contacts Release)
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* Added: Contact DLC LDF preset.
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