parent
2402d81903
commit
68ba097466
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@ -1,12 +1,11 @@
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if ( isMultiplayer ) then {
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GRLIB_difficulty_modifier = ["Difficulty",1] call bis_fnc_getParamValue;
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GRLIB_difficulty_modifier = ["Difficulty",2] call bis_fnc_getParamValue;
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GRLIB_time_factor = ["DayDuration",12] call bis_fnc_getParamValue;
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GRLIB_resources_multiplier = ["ResourcesMultiplier",1] call bis_fnc_getParamValue;
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GRLIB_resources_multiplier = ["ResourcesMultiplier",3] call bis_fnc_getParamValue;
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GRLIB_fatigue = ["Fatigue",1] call bis_fnc_getParamValue;
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GRLIB_revive = ["Revive",3] call bis_fnc_getParamValue;
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GRLIB_introduction = ["Introduction",1] call bis_fnc_getParamValue;
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GRLIB_deployment_cinematic = ["DeploymentCinematic",1] call bis_fnc_getParamValue;
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GRLIB_unitcap = ["Unitcap",1] call bis_fnc_getParamValue;
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GRLIB_unitcap = ["Unitcap",2] call bis_fnc_getParamValue;
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GRLIB_adaptive_opfor = ["AdaptToPlayercount",1] call bis_fnc_getParamValue;
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GRLIB_civilian_activity = ["civilians",1] call bis_fnc_getParamValue;
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GRLIB_teamkill_penalty = ["TeamkillPenalty",0] call bis_fnc_getParamValue;
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@ -18,11 +17,11 @@ if ( isMultiplayer ) then {
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GRLIB_halo_param = ["HaloJump",1] call bis_fnc_getParamValue;
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GRLIB_use_whitelist = ["Whitelist",0] call bis_fnc_getParamValue;
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GRLIB_cleanup_vehicles = ["CleanupVehicles",2] call bis_fnc_getParamValue;
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GRLIB_csat_aggressivity = ["Aggressivity",1] call bis_fnc_getParamValue;
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GRLIB_csat_aggressivity = ["Aggressivity",2] call bis_fnc_getParamValue;
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GRLIB_weather_param = ["Weather",3] call bis_fnc_getParamValue;
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GRLIB_shorter_nights = ["ShorterNights",0] call bis_fnc_getParamValue;
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GRLIB_ammo_bounties = [ "AmmoBounties",0] call bis_fnc_getParamValue;
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GRLIB_civ_penalties = [ "CivPenalties",0] call bis_fnc_getParamValue;
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GRLIB_ammo_bounties = [ "AmmoBounties",1] call bis_fnc_getParamValue;
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GRLIB_civ_penalties = [ "CivPenalties",1] call bis_fnc_getParamValue;
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GRLIB_remote_sensors = 0;//[ "DisableRemoteSensors",0] call bis_fnc_getParamValue;
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GRLIB_blufor_defenders = [ "BluforDefenders",1] call bis_fnc_getParamValue;
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GRLIB_autodanger = [ "Autodanger",0] call bis_fnc_getParamValue;
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@ -32,15 +31,14 @@ if ( isMultiplayer ) then {
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KP_liberation_mobilerespawn = ["MobileRespawn",0] call bis_fnc_getParamValue;
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KP_liberation_mobilearsenal = ["MobileArsenal",0] call bis_fnc_getParamValue;
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} else {
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GRLIB_difficulty_modifier = 1;
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GRLIB_difficulty_modifier = 2;
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GRLIB_time_factor = 12;
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GRLIB_resources_multiplier = 1;
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GRLIB_resources_multiplier = 3;
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GRLIB_fatigue = 1;
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GRLIB_revive = 3;
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GRLIB_introduction = 0;
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GRLIB_deployment_cinematic = 0;
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GRLIB_adaptive_opfor = 1;
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GRLIB_unitcap = 1;
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GRLIB_unitcap = 2;
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GRLIB_civilian_activity = 1;
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GRLIB_teamkill_penalty = 0;
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GRLIB_build_first_fob = 0;
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@ -51,7 +49,7 @@ if ( isMultiplayer ) then {
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GRLIB_halo_param = 1;
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GRLIB_use_whitelist = 0;
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GRLIB_cleanup_vehicles = 2;
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GRLIB_csat_aggressivity = 1;
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GRLIB_csat_aggressivity = 2;
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GRLIB_weather_param = 3;
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GRLIB_shorter_nights = 0;
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GRLIB_ammo_bounties = 1;
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@ -83,3 +81,59 @@ if ( GRLIB_autodanger == 1 ) then { GRLIB_autodanger = true } else { GRLIB_autod
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if ( KP_liberation_mapmarkers == 1 ) then { GREUH_allow_mapmarkers = true; GREUH_allow_platoonview = true } else { GREUH_allow_mapmarkers = false; GREUH_allow_platoonview = false; show_platoon = false; show_teammates = false; show_nametags = false };
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if ( KP_liberation_mobilerespawn == 1 ) then { KP_liberation_mobilerespawn = true } else { KP_liberation_mobilerespawn = false };
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if ( KP_liberation_mobilearsenal == 1 ) then { KP_liberation_mobilearsenal = true } else { KP_liberation_mobilearsenal = false };
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// Fix for not working float values in mission params
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switch (GRLIB_unitcap) do {
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case 0: {GRLIB_unitcap = 0.5;};
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case 1: {GRLIB_unitcap = 0.75;};
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case 2: {GRLIB_unitcap = 1;};
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case 3: {GRLIB_unitcap = 1.25;};
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case 4: {GRLIB_unitcap = 1.5;};
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case 5: {GRLIB_unitcap = 2;};
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default {GRLIB_unitcap = 1;};
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};
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switch (GRLIB_difficulty_modifier) do {
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case 0: {GRLIB_difficulty_modifier = 0.5;};
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case 1: {GRLIB_difficulty_modifier = 0.75;};
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case 2: {GRLIB_difficulty_modifier = 1;};
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case 3: {GRLIB_difficulty_modifier = 1.25;};
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case 4: {GRLIB_difficulty_modifier = 1.5;};
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case 5: {GRLIB_difficulty_modifier = 2;};
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case 6: {GRLIB_difficulty_modifier = 4;};
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case 7: {GRLIB_difficulty_modifier = 10;};
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default {GRLIB_difficulty_modifier = 1;};
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};
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switch (GRLIB_csat_aggressivity) do {
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case 0: {GRLIB_csat_aggressivity = 0.25;};
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case 1: {GRLIB_csat_aggressivity = 0.5;};
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case 2: {GRLIB_csat_aggressivity = 1;};
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case 3: {GRLIB_csat_aggressivity = 2;};
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case 4: {GRLIB_csat_aggressivity = 4;};
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default {GRLIB_csat_aggressivity = 1;};
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};
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switch (GRLIB_civilian_activity) do {
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case 0: {GRLIB_civilian_activity = 0;};
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case 1: {GRLIB_civilian_activity = 0.5;};
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case 2: {GRLIB_civilian_activity = 1;};
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case 3: {GRLIB_civilian_activity = 2;};
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default {GRLIB_csat_aggressivity = 1;};
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};
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switch (GRLIB_resources_multiplier) do {
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case 0: {GRLIB_resources_multiplier = 0.25;};
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case 1: {GRLIB_resources_multiplier = 0.5;};
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case 2: {GRLIB_resources_multiplier = 0.75;};
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case 3: {GRLIB_resources_multiplier = 1;};
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case 4: {GRLIB_resources_multiplier = 1.25;};
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case 5: {GRLIB_resources_multiplier = 1.5;};
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case 6: {GRLIB_resources_multiplier = 2;};
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case 7: {GRLIB_resources_multiplier = 3;};
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case 8: {GRLIB_resources_multiplier = 5;};
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case 9: {GRLIB_resources_multiplier = 10;};
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case 10: {GRLIB_resources_multiplier = 20;};
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case 11: {GRLIB_resources_multiplier = 50;};
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default {GRLIB_resources_multiplier = 1;};
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};
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@ -8,19 +8,19 @@ class Params
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};
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class Unitcap{
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title = $STR_PARAMS_UNITCAP;
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values[] = {0.5,0.75,1,1.25,1.5,2};
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values[] = {0,1,2,3,4,5};
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texts[] = {$STR_PARAMS_UNITCAP1,$STR_PARAMS_UNITCAP2,$STR_PARAMS_UNITCAP3,$STR_PARAMS_UNITCAP4,$STR_PARAMS_UNITCAP5,$STR_PARAMS_UNITCAP6};
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default = 1;
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default = 2;
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};
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class Difficulty {
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title = $STR_PARAMS_DIFFICULTY;
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values[] = { 0.5, 0.75, 1, 1.25, 1.5, 2, 4, 10 };
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values[] = { 0, 1, 2, 3, 4, 5, 6, 7 };
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texts[] = { $STR_PARAMS_DIFFICULTY1, $STR_PARAMS_DIFFICULTY2, $STR_PARAMS_DIFFICULTY3, $STR_PARAMS_DIFFICULTY4, $STR_PARAMS_DIFFICULTY5, $STR_PARAMS_DIFFICULTY6, $STR_PARAMS_DIFFICULTY7, $STR_PARAMS_DIFFICULTY8 };
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default = 1;
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default = 2;
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};
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class Aggressivity{
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title = $STR_AGGRESSIVITY_PARAM;
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values[] = {0.25,0.5,1,2,4};
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values[] = {0,1,2,3,4};
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texts[] = {$STR_AGGRESSIVITY_PARAM0, $STR_AGGRESSIVITY_PARAM1,$STR_AGGRESSIVITY_PARAM2,$STR_AGGRESSIVITY_PARAM3,$STR_AGGRESSIVITY_PARAM4};
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default = 1;
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};
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@ -32,9 +32,9 @@ class Params
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};
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class Civilians{
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title = $STR_PARAMS_CIVILIANS;
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values[] = {0,0.5,1,2};
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values[] = {0,1,2,3};
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texts[] = {$STR_PARAMS_CIVILIANS1,$STR_PARAMS_CIVILIANS2,$STR_PARAMS_CIVILIANS3,$STR_PARAMS_CIVILIANS4};
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default = 1;
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default = 2;
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};
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class FirstFob {
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title = $STR_PARAMS_FIRSTFOB;
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};
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class ResourcesMultiplier {
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title = $STR_PARAMS_RESOURCESMULTIPLIER;
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values[] = { 0.25, 0.5, 0.75, 1, 1.25, 1.5, 2, 3, 5, 10, 20, 50 };
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values[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
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texts[] = { "x0.25", "x0.5", "x0.75", "x1", "x1.25","x1.5","x2","x3","x5","x10","x20","x50" };
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default = 1;
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};
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