Update README.md
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@ -341,9 +341,9 @@ box_transport_config = [
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["rhsusf_M1083A1P2_B_WD_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_D_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_B_D_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_WD_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_WD_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_B_WD_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_D_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_D_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_B_D_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_B_M2_D_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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["rhsusf_M1083A1P2_B_M2_WD_flatbed_fmtv_usarmy", -5.0, [0,-0.2,0.45], [0,-1.9,0.45]],
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@ -57,6 +57,12 @@ You can play every map without any mods (only the maps themself) if you set the
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* [RHS: United States Forces](http://steamcommunity.com/sharedfiles/filedetails/?id=843577117)
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* Recommended for more enterable buildings on Chernarus
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* [DonkeyPunch.INFO Open Chernarus Project](http://steamcommunity.com/sharedfiles/filedetails/?id=786777307)
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* Lythium
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* [Jbad](http://steamcommunity.com/sharedfiles/filedetails/?id=520618345)
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* [Lythium](http://steamcommunity.com/sharedfiles/filedetails/?id=909547724)
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* [Project OPFOR](http://steamcommunity.com/sharedfiles/filedetails/?id=735566597)
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* [RHS: Armed Forces of the Russian Federation](http://steamcommunity.com/sharedfiles/filedetails/?id=843425103)
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* [RHS: United States Forces](http://steamcommunity.com/sharedfiles/filedetails/?id=843577117)
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* Malden
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* None
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* Sahrani
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@ -175,8 +181,9 @@ class Missions
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* Tweaked: If you enter the arsenal with a packed weapon or UAV backpack, it won't be identified as blacklisted anymore.
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* Tweaked: FOB container mass now scales with the selected spartan helicopter maximum load. Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: Removed clutter and AI from the USS Freedom on all maps.
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* Tweaked: Cleaned all custom placed places on all maps some more.
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* Tweaked: Cleaned all custom placed places on all maps some more and renamed the respawn marker from `respawn_west` to `respawn`.
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* Tweaked: Increased the distance of the Little Bird spawnpoints on the USS Freedom and let them facing to the front.
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* Tweaked: Some typos in the german stringtable. Thanks to [gqgunhed](https://github.com/gqgunhed)
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* Fixed: Wounded civilian animation in dedicated server environment. Thanks to [veteran29](https://github.com/veteran29)
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* Fixed: With ACE you could take unconscious AI as POW.
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* Fixed: You couldn't handcuff surrendered AI with ACE zipties.
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