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8af1b3457f
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@ -61,7 +61,8 @@ KP_liberation_preset_resistance = 0;
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/* Civilians preset:
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0 = Custom (default vanilla)
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1 = Apex Tanoa (apex vanilla)
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2 = Project OPFOR (Middle Eastern) */
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2 = Project OPFOR (Middle Eastern)
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3 = RDS Civilians */
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KP_liberation_preset_civilians = 0;
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/* Which arsenal preset should be used?
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@ -0,0 +1,80 @@
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/*
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Needed Mods:
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- RDS Civilian Pack
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Optional Mods:
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- None
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*/
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// Civilian classnames.
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civilians = [
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"RDS_Assistant",
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"RDS_Citizen_Random",
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"RDS_Citizen2",
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"RDS_Citizen1",
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"RDS_Citizen3",
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"RDS_Citizen4",
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"RDS_Doctor",
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"RDS_Functionary1",
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"RDS_Functionary2",
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"RDS_Policeman",
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"RDS_Priest",
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"RDS_Profiteer_Random",
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"RDS_Profiteer2",
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"RDS_Profiteer3",
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"RDS_Profiteer1",
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"RDS_Profiteer4",
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"RDS_Civilian_Random",
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"RDS_Rocker_Random",
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"RDS_Rocker1",
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"RDS_Rocker3",
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"RDS_Rocker2",
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"RDS_Rocker4",
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"RDS_SchoolTeacher",
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"RDS_Villager_Random",
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"RDS_Villager1",
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"RDS_Villager4",
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"RDS_Villager2",
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"RDS_Villager3",
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"RDS_Woodlander_Random",
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"RDS_Woodlander1",
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"RDS_Woodlander2",
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"RDS_Woodlander3",
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"RDS_Woodlander4",
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"RDS_Worker_Random",
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"RDS_Worker3",
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"RDS_Worker4",
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"RDS_Worker1",
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"RDS_Worker2"
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];
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// Civilian vehicle classnames.
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civilian_vehicles = [
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"RDS_Van_01_fuel_F",
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"RDS_Gaz24_Civ_03",
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"RDS_Gaz24_Civ_01",
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"RDS_Gaz24_Civ_02",
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"RDS_Golf4_Civ_01",
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"RDS_Hatchback_01_F",
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"RDS_Ikarus_Civ_01",
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"RDS_Ikarus_Civ_02",
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"RDS_JAWA353_Civ_01",
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"RDS_MMT_Civ_01",
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"RDS_Old_bike_Civ_01",
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"RDS_S1203_Civ_01",
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"RDS_S1203_Civ_02",
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"RDS_S1203_Civ_03",
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"RDS_Octavia_Civ_01",
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"RDS_SUV_01_F",
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"RDS_Zetor6945_Base",
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"RDS_Van_01_transport_F",
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"RDS_Van_01_box_F",
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"RDS_Lada_Civ_01",
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"RDS_Lada_Civ_03",
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"RDS_Lada_Civ_05",
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"RDS_Lada_Civ_05",
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"RDS_Lada_Civ_02",
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"RDS_tt650_Civ_01",
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"C_Truck_02_covered_F",
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"C_Truck_02_box_F"
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];
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@ -28,6 +28,7 @@ switch (KP_liberation_preset_resistance) do {
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switch (KP_liberation_preset_civilians) do {
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case 1: {[] call compileFinal preprocessFileLineNumbers "presets\civilians\apex.sqf";};
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case 2: {[] call compileFinal preprocessFileLineNumbers "presets\civilians\middle_eastern.sqf";};
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case 3: {[] call compileFinal preprocessFileLineNumbers "presets\civilians\RDSCiv.sqf";};
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default {[] call compileFinal preprocessFileLineNumbers "presets\civilians\custom.sqf";};
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};
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