Update README.md
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@ -70,7 +70,7 @@ class Params
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title = $STR_PARAMS_DAYDURATION;
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values[] = {48, 24, 16, 12, 8, 6, 4, 3, 2, 1};
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texts[] = {"0.5","1","1.5","2","3","4","6","8","12","24"};
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default = 6;
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default = 4;
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};
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class ShorterNights {
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title = $STR_SHORTER_NIGHTS_PARAM;
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@ -73,7 +73,7 @@ You can play every map without any mods (only the maps themself) if you set the
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* Tanoa
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* None
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* Taunus (very resource-intensive map)
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* [BWMod](http://steamcommunity.com/sharedfiles/filedetails/?id=870276636)
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* [BWMod](http://steamcommunity.com/sharedfiles/filedetails/?id=1200127537)
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* [CBA A3](http://steamcommunity.com/sharedfiles/filedetails/?id=450814997)
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* [CUP Terrains - Core](http://steamcommunity.com/sharedfiles/filedetails/?id=583496184)
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* [CUP Terrains - Maps](http://steamcommunity.com/sharedfiles/filedetails/?id=583544987)
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@ -161,6 +161,7 @@ class Missions
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## Changelog
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### 0.962 (In Development)
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* Added: ACE carry interaction for resource crates. Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: Wounded civilians event. Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: Extended allowed items extension list with some bwmod classnames. Thanks to [madpat3](https://github.com/madpat3)
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* Tweaked: Detection of UAVs. Thanks to [veteran29](https://github.com/veteran29)
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