This commit is contained in:
Wyqer 2019-08-25 13:38:33 +02:00
commit 9890421693
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4 changed files with 11 additions and 2 deletions

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@ -619,6 +619,8 @@ box_transport_config = [
["rhsusf_M977A4_usarmy_wd", -6.5, [0,0.4,1.4], [0,-1.3,1.4], [0,-3,1.4]],
["rhsusf_m998_d_2dr_halftop", -4.5, [0,-0.9,-0.2]],
["rhsusf_m998_w_2dr_halftop", -4.5, [0,-0.9,-0.2]],
["sfp_tgb30", -5, [0.2,-0.1,2], [0.2,-2.1,2]],
["sfp_tgb40", -5, [0.1,-0.7,2], [0.1,-2.7,2]],
["UK3CB_BAF_Merlin_HC3_18_DPMT", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
["UK3CB_BAF_Merlin_HC3_32_MTP", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
["UK3CB_BAF_Merlin_HC3_CSAR_MTP", -7.5, [0.25,3.7,-1.5], [0.25,1.6,-1.5], [0.25,-0.4,-1.5]],
@ -669,6 +671,7 @@ ai_resupply_sources = [
"rhsusf_M977A4_AMMO_BKIT_usarmy_wd",
"rhsusf_M977A4_AMMO_usarmy_d",
"rhsusf_M977A4_AMMO_usarmy_wd",
"sfp_tgb40_ammo",
"uns_M113_ENG",
"uns_M35A2_ammo",
"uns_motorpool1_repair"
@ -705,6 +708,7 @@ vehicle_repair_sources = [
"rhsusf_M977A4_REPAIR_BKIT_usarmy_wd",
"rhsusf_M977A4_REPAIR_usarmy_d",
"rhsusf_M977A4_REPAIR_usarmy_wd",
"sfp_tgb30_repair",
"UNS_Hanger_repair",
"uns_M113_ENG",
"uns_M35A2_repair",
@ -744,6 +748,7 @@ vehicle_rearm_sources = [
"rhsusf_M977A4_AMMO_BKIT_usarmy_wd",
"rhsusf_M977A4_AMMO_usarmy_d",
"rhsusf_M977A4_AMMO_usarmy_wd",
"sfp_tgb40_ammo",
"uns_M113_ENG",
"uns_M35A2_ammo"
];
@ -781,6 +786,7 @@ vehicle_refuel_sources = [
"rhsusf_M978A4_BKIT_usarmy_wd",
"rhsusf_M978A4_usarmy_d",
"rhsusf_M978A4_usarmy_wd",
"sfp_tgb40_fuel",
"uns_M113_ENG",
"uns_M35A2_fuel",
"uns_M35A2_fueltanker"

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@ -22,7 +22,7 @@ crewman_classname = "sfp_m90d_crew"; // This
pilot_classname = "sfp_m90w_pilot"; // This defines the pilot for helicopters.
KP_liberation_little_bird_classname = "sfp_hkp9"; // These are the little birds which spawn on the Freedom or at Chimera base.
KP_liberation_boat_classname = "sfp_strb90"; // These are the boats which spawn at the stern of the Freedom.
KP_liberation_truck_classname = "sfp_tgb20"; // These are the trucks which are used in the logistic convoy system.
KP_liberation_truck_classname = "sfp_tgb40"; // These are the trucks which are used in the logistic convoy system.
KP_liberation_small_storage_building = "ContainmentArea_02_sand_F"; // A small storage area for resources.
KP_liberation_large_storage_building = "ContainmentArea_01_sand_F"; // A large storage area for resources.
KP_liberation_recycle_building = "Land_CarService_F"; // The building defined to unlock FOB recycling functionality.
@ -72,7 +72,9 @@ light_vehicles = [
["B_Quadbike_01_F",50,0,25], // Quad Bike
["sfp_tgb16_desert",100,0,50], // Tgb 16
["sfp_tgb16_rws",100,40,50], // Tgb 16 (RWS)
["sfp_tgb30",125,0,50], // Tgb 30
["sfp_tgb30_repair",100,0,50], // Tgb 30 (Repair)
["sfp_tgb40",125,0,50], // Tgb 40
["sfp_tgb40_ammo",150,50,50], // Tgb 40 (Ammo)
["sfp_tgb40_fuel",125,40,100], // Tgb 40 (Fuel)
["sfp_strb90",100,0,25], // Strb 90

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@ -22,7 +22,7 @@ crewman_classname = "sfp_m90w_crew"; // This
pilot_classname = "sfp_m90w_pilot"; // This defines the pilot for helicopters.
KP_liberation_little_bird_classname = "sfp_hkp9"; // These are the little birds which spawn on the Freedom or at Chimera base.
KP_liberation_boat_classname = "sfp_strb90"; // These are the boats which spawn at the stern of the Freedom.
KP_liberation_truck_classname = "sfp_tgb20"; // These are the trucks which are used in the logistic convoy system.
KP_liberation_truck_classname = "sfp_tgb40"; // These are the trucks which are used in the logistic convoy system.
KP_liberation_small_storage_building = "ContainmentArea_02_sand_F"; // A small storage area for resources.
KP_liberation_large_storage_building = "ContainmentArea_01_sand_F"; // A large storage area for resources.
KP_liberation_recycle_building = "Land_CarService_F"; // The building defined to unlock FOB recycling functionality.

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@ -188,6 +188,7 @@ class Missions
## Changelog
### 0.96.6 (tbd)
* Added: [Swedish Forces Pack](https://steamcommunity.com/sharedfiles/filedetails/?id=826911897) transport configs. Thanks to [Dahlgren](https://github.com/Dahlgren)
* Updated: Russian localization. Thanks to [DjHaski](https://github.com/DjHaski)
* Tweaked: Initial FOB box doesn't have equipment in the inventory anmore.
* Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position.