Update README.md
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### 0.962 (In Development)
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* Added: ACE carry interaction for resource crates. Thanks to [veteran29](https://github.com/veteran29)
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* Added: Some additional debug outputs.
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* Added: RHS AFRF Preset for the player side. Thanks to [veteran29](https://github.com/veteran29)
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* Updated: RHS transport configs.
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* Updated: RHS vehicles in presets.
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* Tweaked: Wounded civilians event. Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: Detection of UAVs. Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: Enemy vehicle crew spawning. Ensure that they'll be on the right side (important for red vs blue). Thanks to [veteran29](https://github.com/veteran29)
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* Tweaked: If you enter the arsenal with a packed weapon or UAV backpack, it won't be identified as blacklisted anymore.
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* Tweaked: FOB container mass now scales with the selected spartan helicopter maximum load. Thanks to [veteran29](https://github.com/veteran29)
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* Fixed: Wounded civilian animation in dedicated server environment. Thanks to [veteran29](https://github.com/veteran29)
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* Fixed: With ACE you could take unconscious AI as POW.
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* Fixed: You couldn't handcuff surrendered AI with ACE zipties.
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