Update README.md
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@ -190,6 +190,7 @@ class Missions
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* Tweaked: Cities won't be able to produce resources anymore.
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* Tweaked: IED count in cities, capitals and factories is now dependend on the civil reputation.
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* Tweaked: Corrected some strings in the stringtable.
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* Tweaked: Factories don't have all facilities from the start anymore. The facility they start with is set at campaign start.
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* Fixed: Player got custom recoil and aiming coefficients on respawn.
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* Fixed: Rare script error on closing respawn screen directly after joining the mission.
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* Fixed: Players could deploy multiple FOBs when they selected deploy fast enough on the same container.
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