Fixed #299
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@ -13,8 +13,10 @@ BOOL
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*/
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params ["_vehicleclass"];
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if ((typeName _vehicleclass) != "STRING") exitWith {};
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private _isUAV = false;
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if( getNumber(configFile >> "CfgVehicles" >> _vehicleclass >> "isUav") == 1 && (typeName _vehicleclass == "STRING") ) then {
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if((getNumber(configFile >> "CfgVehicles" >> _vehicleclass >> "isUav")) == 1) then {
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_isUAV = true;
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};
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@ -172,6 +172,7 @@ class Missions
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* Tweaked: Some small tweaks for the Lythium basefile.
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* Fixed: There was a string key twice in the stringtable.
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* Fixed: Lythium basefile was missing mission name and description in the lobby.
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* Fixed: Issue with building premade squads.
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### 0.962 (10th December 2017)
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* Added: ACE carry interaction for resource crates. Thanks to [veteran29](https://github.com/veteran29)
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