Update README.md

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Wyqer 2019-06-22 21:16:49 +02:00
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@ -103,7 +103,7 @@ These mods are recommended by us, as they are likely to increase your gaming exp
* [KP Ranks](http://steamcommunity.com/sharedfiles/filedetails/?id=741621641)
* [LAxemann's Suppress](https://steamcommunity.com/sharedfiles/filedetails/?id=825174634)
Also you should think about using these mods as serverside mods:
Also you should think about using these mods as serverside mods:
* [Advanced Rappeling](http://steamcommunity.com/sharedfiles/filedetails/?id=713709341)
* [Advanced Sling Loading](http://steamcommunity.com/sharedfiles/filedetails/?id=615007497)
* [Advanced Towing](http://steamcommunity.com/sharedfiles/filedetails/?id=639837898)
@ -167,6 +167,7 @@ class Missions
* Added: Statistic values for destroyed civilian buildings and vehicles
* Added: Statistic values for total and friendly resistance kills.
* Added: Statistic values for spent/produced resources.
* Added: Statistics will be posted additionally in the server log after winning the campaign.
* Added: Encore Anti Air static to sensible presets.
* Removed: Vanilla player score saving.
* Tweaked: Changed default recycle building from carservice building to tanks repair depot building.
@ -249,7 +250,7 @@ class Missions
* Fixed: Players couldn't ziptie the civilian informant, if playing with ACE.
* Fixed: File name instead of mission name in mission selection screen.
* Fixed: "Taking Command" spam from AI after players death.
* Fixed: Fixed range for recycling and start of building instead of using FOB range.
* Fixed: Fixed range for recycling and start of building instead of using FOB range.
* Fixed: Some vehicles with dynamic loadout support lost their weapons when rearmed by Liberation rearm module.
### 0.963 (05th January 2018)