Increase time for readiness increase a little bit
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@ -18,5 +18,5 @@ while { true } do {
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if ( combat_readiness > 100.0 && GRLIB_difficulty_modifier < 2 ) then { combat_readiness = 100.0 };
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sleep (45 + random (45));
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};
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sleep (180 + random (180));
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};
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