Update README.md and stringtable.xml
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@ -7,5 +7,5 @@ Play random wounded animation on given unit
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*/
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params ["_unit"];
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_anim = selectRandom ["Acts_CivilInjuredHead_1", "Acts_CivilInjuredArms_1", "Acts_CivilInjuredChest_1", "Acts_CivilInjuredLegs_1", "Acts_CivilInjuredGeneral_1", "Acts_SittingWounded_loop"];
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private _anim = selectRandom ["Acts_CivilInjuredHead_1", "Acts_CivilInjuredArms_1", "Acts_CivilInjuredChest_1", "Acts_CivilInjuredLegs_1", "Acts_CivilInjuredGeneral_1", "Acts_SittingWounded_loop"];
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[_unit, _anim] remoteExec ["switchMove"];
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@ -10,20 +10,20 @@
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<!-- Chinese Simplified localization made by Nercon: https://github.com/nercon -->
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<!-- (WIP) Turkish localization made by Carbneth: https://github.com/Carbneth -->
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<Key ID="STR_MISSION_TITLE">
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<Original>KP Liberation v0.961</Original>
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<German>KP Liberation v0.961</German>
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<Spanish>KP Liberation v0.961</Spanish>
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<Italian>KP Liberation v0.961</Italian>
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<Chinesesimp>KP Liberation v0.961</Chinesesimp>
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<Turkish>KP Liberation v0.961</Turkish>
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<Original>KP Liberation v0.962dev</Original>
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<German>KP Liberation v0.962dev</German>
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<Spanish>KP Liberation v0.962dev</Spanish>
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<Italian>KP Liberation v0.962dev</Italian>
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<Chinesesimp>KP Liberation v0.962dev</Chinesesimp>
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<Turkish>KP Liberation v0.962dev</Turkish>
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</Key>
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<Key ID="STR_MISSION_VERSION">
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<Original>v0.961</Original>
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<German>v0.961</German>
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<Spanish>v0.961</Spanish>
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<Italian>v0.961</Italian>
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<Chinesesimp>v0.961</Chinesesimp>
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<Turkish>v0.961</Turkish>
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<Original>v0.962dev</Original>
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<German>v0.962dev</German>
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<Spanish>v0.962dev</Spanish>
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<Italian>v0.962dev</Italian>
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<Chinesesimp>v0.962dev</Chinesesimp>
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<Turkish>v0.962dev</Turkish>
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</Key>
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<Key ID="STR_Deploy_OnPoint">
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<Original>Deploy</Original>
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@ -4734,6 +4734,7 @@
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</Key>
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<Key ID="STR_CR_HEALMSG">
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<Original>Civilian named %1 is thankful for your help.</Original>
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<German>Der Zivilist %1 ist dankbar für die Hilfe.</German>
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</Key>
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<Key ID="STR_PARAM_CR_BUILDING">
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<Original>Civil Reputation penalty for buildings if building is</Original>
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@ -2,7 +2,7 @@
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# KP Liberation for ArmA 3
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## Current version : 0.961
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## Current version : 0.962
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[BI Forum Thread](https://forums.bistudio.com/topic/202711-mpcti-coop-liberation-continued/)
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@ -160,6 +160,9 @@ class Missions
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## Changelog
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### 0.962 (In Development)
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* Tweaked: Wounded civilians event. Thanks to [veteran29](https://github.com/veteran29)
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### 0.961 (6th November 2017)
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* Added: ACE auto detection. (BI Revive still has to be disabled manually)
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* Added: Parameter to decide if vehicles should have cleared cargo or not. Thanks to [veteran29](https://github.com/veteran29)
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