Update README.md

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Wyqer 2019-06-25 18:22:26 +02:00
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@ -179,6 +179,8 @@ class Missions
* Tweaked: Some smaller code optimizations in the whole framework.
* Tweaked: Changes in elite vehicles in presets are now also applied during a running campaign.
* Tweaked: Player lead squads are now also saved near FOBs. (but still needs to be reassigned via zeus after load, of course)
* Tweaked: Weather is now only handled by the server.
* Tweaked: IEDs placed via mission scripts are now added to Zeus, if asymmetric debug is enabled.
* Fixed: Intel value could get corrupted if leaving the secondary dialog directly after starting a mission.
* Fixed: "All is red" for first player after a server restart. (just a visual bug, doesn't affect gameplay)