Fixed: Guerilla could spawn with neutral CivRep
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d81b330397
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@ -117,7 +117,6 @@ GRLIB_arsenal_weapons = [
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"rhsusf_weap_MP7A2_aor1",
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"rhsusf_weap_MP7A2_desert",
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"rhsusf_weap_MP7A2_winter"
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];
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GRLIB_arsenal_magazines = [
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@ -69,7 +69,7 @@ while { dialog && (alive player) && edit_loadout == 0 } do {
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if ( load_loadout > 0 ) then {
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private _loaded_loadout = _loadouts_data select (lbCurSel 201);
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[player, [profileNamespace, _loaded_loadout]] call bis_fnc_loadInventory;
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[ player ] call F_correctLaserBatteries;
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[player] call F_correctLaserBatteries;
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if (KP_liberation_arsenalUsePreset) then {
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if ([_backpack] call F_checkGear) then {
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@ -87,7 +87,7 @@ if ((!(_sector in blufor_sectors)) && (([getmarkerpos _sector, [_opforcount] cal
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_spawncivs = true;
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if ((random 100) <= KP_liberation_resistance_sector_chance) then {
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if (((random 100) <= KP_liberation_resistance_sector_chance) && (([] call F_cr_getMulti) > 0)) then {
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_guerilla = true;
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};
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