Small Fixes

This commit is contained in:
Christian 2017-03-20 09:07:46 +01:00
parent 00985d776d
commit fc2465ff1b
6 changed files with 275 additions and 462 deletions

View File

@ -1,4 +1,4 @@
version=52;
version=53;
class EditorData
{
moveGridStep=1;
@ -16,7 +16,7 @@ class EditorData
};
class Camera
{
pos[]={8448.3223,204.66422,25160.982};
pos[]={8458.8418,179.65727,25167.299};
dir[]={0.32274047,-0.59374702,-0.73714823};
up[]={0.23814245,0.80462241,-0.5439235};
aside[]={-0.91608679,3.4422555e-008,-0.40108615};
@ -57,91 +57,91 @@ class AddonsMetaData
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item1
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item2
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item3
{
className="A3_Structures_F_EPC";
name="Arma 3 Win Episode - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item4
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item5
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item6
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item7
{
className="A3_Air_F";
name="Arma 3 Alpha - Aircrafts";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item8
{
className="A3_Soft_F_Gamma";
name="Arma 3 - Unarmored Land Vehicles";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item9
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item10
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item11
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item12
{
className="A3_Data_F_Exp_A";
name="Arma 3 Nexus Update - Main Configuration";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
};
};
@ -5873,11 +5873,11 @@ class Mission
dataType="Object";
class PositionInfo
{
position[]={8526.8711,114.69923,25020.117};
angles[]={6.2365522,0.68764925,0.046684284};
position[]={8526.5078,117.02525,25019.689};
angles[]={6.2685084,0.68764925,0.030944554};
};
side="West";
flags=2;
flags=6;
class Attributes
{
skill=0.60000002;
@ -5886,14 +5886,12 @@ class Mission
};
id=453;
type="B_officer_F";
atlOffset=0.8466568;
};
};
class Attributes
{
};
id=452;
atlOffset=0.8466568;
};
class Item428
{

File diff suppressed because it is too large Load Diff

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@ -1,4 +1,4 @@
version=52;
version=53;
class EditorData
{
moveGridStep=1;
@ -48,70 +48,70 @@ class AddonsMetaData
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item1
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item2
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item3
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item4
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item5
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item6
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item7
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item8
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
class Item9
{
className="A3_Data_F_Exp_A";
name="Arma 3 Nexus Update - Main Configuration";
author="Bohemia Interactive";
url="http://www.arma3.com";
url="https://www.arma3.com";
};
};
};

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@ -12,7 +12,7 @@ class EditorData
};
class LayerIndexProvider
{
nextID=590;
nextID=649;
};
class Camera
{
@ -30285,7 +30285,7 @@ class Mission
class PositionInfo
{
position[]={714.19214,18.4168,11120.656};
angles[]={-0,2.6473513,0};
angles[]={0,2.6473513,0};
};
side="West";
flags=6;

View File

@ -16,7 +16,7 @@ class EditorData
};
class LayerIndexProvider
{
nextID=485;
nextID=539;
};
class Camera
{
@ -32218,6 +32218,7 @@ class Mission
};
id=4769;
type="Land_Cargo_HQ_V3_F";
atlOffset=0.16000366;
};
class Item1
{
@ -32253,7 +32254,7 @@ class Mission
};
id=4771;
type="Land_BagFence_Round_F";
atlOffset=0.037612915;
atlOffset=0.19761658;
};
class Item3
{
@ -32272,6 +32273,7 @@ class Mission
};
id=4772;
type="Land_BagFence_Round_F";
atlOffset=0.16000366;
};
class Item4
{
@ -32290,6 +32292,7 @@ class Mission
};
id=4773;
type="Land_BagFence_Round_F";
atlOffset=0.16000366;
};
class Item5
{
@ -32308,6 +32311,7 @@ class Mission
};
id=4774;
type="Land_BagFence_Long_F";
atlOffset=0.16000366;
};
class Item6
{
@ -32326,6 +32330,7 @@ class Mission
};
id=4775;
type="Land_BagFence_Short_F";
atlOffset=0.16000366;
};
class Item7
{
@ -32343,6 +32348,7 @@ class Mission
};
id=4776;
type="Land_IronPipes_F";
atlOffset=0.16000366;
};
class Item8
{
@ -32622,7 +32628,7 @@ class Mission
};
id=4793;
type="Land_HelipadCircle_F";
atlOffset=0.088119507;
atlOffset=0.24812317;
};
class Item24
{
@ -32640,6 +32646,7 @@ class Mission
};
id=4794;
type="Land_CratesWooden_F";
atlOffset=0.16000366;
};
class Item25
{
@ -32658,6 +32665,7 @@ class Mission
};
id=4795;
type="Land_BagFence_Long_F";
atlOffset=0.16000366;
};
class Item26
{
@ -32676,6 +32684,7 @@ class Mission
};
id=4796;
type="Land_BagFence_Long_F";
atlOffset=0.16000366;
};
class Item27
{
@ -32694,6 +32703,7 @@ class Mission
};
id=4797;
type="Land_BagFence_Long_F";
atlOffset=0.16000366;
};
class Item28
{
@ -32712,6 +32722,7 @@ class Mission
};
id=4798;
type="Land_BagFence_Long_F";
atlOffset=0.16000366;
};
class Item29
{
@ -32730,6 +32741,7 @@ class Mission
};
id=4799;
type="Land_PaperBox_closed_F";
atlOffset=0.16000366;
};
class Item30
{
@ -32748,6 +32760,7 @@ class Mission
};
id=4800;
type="Land_PaperBox_closed_F";
atlOffset=0.16000366;
};
class Item31
{
@ -32766,6 +32779,7 @@ class Mission
};
id=4801;
type="Land_BagFence_Short_F";
atlOffset=0.16000366;
};
class Item32
{
@ -32784,6 +32798,7 @@ class Mission
};
id=4802;
type="Land_BagFence_End_F";
atlOffset=0.16000366;
};
class Item33
{
@ -32802,6 +32817,7 @@ class Mission
};
id=4803;
type="Land_BagFence_End_F";
atlOffset=0.16000366;
};
class Item34
{
@ -32819,6 +32835,7 @@ class Mission
};
id=4804;
type="MetalBarrel_burning_F";
atlOffset=0.16000366;
};
class Item35
{

View File

@ -150,11 +150,14 @@ class Missions
* RHS USAF with ACE3 and ACRE2
* Replaced old hostile markers (exclamation marks) with a unit count sensitive area marking system
* Removed dependencies on Takistan missionfile
* Removed Apex dependencies on Chernarus missionfile (custom chimera base had two apex rocks)
* Tweaked the presets
* custom.sqf is now default (vanilla is a kind of legacy now)
* Vehicle ammo prices are raised to make them more valuable
* Provided custom.sqf now adapt automaticly to installed mods
* Fixed falling Little Birds on LHD
* Fixed custom flag texture not applied after savegame load
* Fixed Mapmarker disable won't work
### 0.931
* Fixed BI Revive Error