Commit Graph

21 Commits

Author SHA1 Message Date
Christian 70a67520dd execVM for spawn 2018-04-03 15:20:45 +02:00
Christian ff5b0bfd70 Blocking for asym ambush | wounded civilians system 2017-10-09 17:33:00 +02:00
Christian 5ba21988a4 possible guerilla ambush in blufor sectors if low reputation
closes #145
2017-10-08 23:11:27 +02:00
Christian 3f5841d66d Guerilla forces join sector attack and small format tweaks 2017-10-08 18:15:40 +02:00
Christian e6272b4807 Sector defenders dynamicly, Guerilla dynamic loadouts 2017-10-08 12:51:48 +02:00
Christian 746615afc2 Logistic convoy ambush and guerilla basics 2017-10-04 13:53:02 +02:00
Christian 9c2a6864e3 IEDs in blufor sectors if civrep is negative 2017-09-30 10:21:11 +02:00
Christian d56e549c8d Stringtable corrections, Civil Informant preparation, removed deprecated functions 2017-09-28 18:21:03 +02:00
Christian 4d277843bf Arty Support deactivated, as there are still issues in MP 2017-09-27 09:10:27 +02:00
Christian 402906c01a Merge branch 'v0.96' into v0.96_server_restart 2017-09-15 08:30:20 +02:00
Christian 5174e4a28a Removed vehicle explosion chance script for convoy ambush 2017-09-05 16:40:49 +02:00
Christian 22bd801dab Mission Parameter and small tweaks
* Moved the script in the server folder
* Catch if not called by a dedicated server
* Replace execVM with spawn in init_server.sqf
* Added german strings
2017-08-17 17:39:11 +02:00
Christian a7063fb8fc Building penalty and sector liberation rep gain
Building penalty and sector liberation rep gain
2017-08-05 00:16:26 +02:00
Christian a8436a15e7 Building penalty and sector liberation rep gain 2017-08-05 00:00:58 +02:00
Christian 4b37e6eaf4 Added monitoring for artillery units 2017-08-03 21:03:46 +02:00
Christian d090744af1 BI Support Artillery functionality added 2017-07-08 21:37:21 +02:00
Christian eb905876fc V0.953 (#139)
* Starting 0.953

* closes #127

* Small update of the mission.sqms

* Fixes #134

* Statics in buildings - closes #129

* German Umlauts

* Recycle free objects - closes #133

* Action to stack and sort resources in storage areas

* Tweaked Debug Messages

* Update README.md

* closes #135

* Update README.md

* Fixed vanishing huron containers

* Small change to the placement
Tested it, but it also won't really work. But as it seems "only" H-Barriers are really affected by the misplacement.

* Update README.md

* Setdir after setPos (statics weren't aligned in the other way)

* Stringtable version update
2017-06-12 07:24:30 +02:00
Christian 9d0c238d3d V0.951 (#118)
* Better syncing after placing a storage at sector
Should fix the weird behaviour, that you can build more then one storage in MP, when you place it directly after the first one.

* Update README.md

* Some more debug informations

* Sahrani offset for hostile group markers

* Update README.md

* Added intelspawn (deleted by mistake)

* Update README.md

* Added Debug Messages

* Ensure right crate mass for sectorspawns

* split captureboxes and intel

* Added boats at startvehicles to the Freedom

* Update stringtable.xml

* Tweaked debug messages

* Fixed changed classnames from a3 update

* Update README.md

* Update README.md

* Guerilla vehicle transport configs
Using same models as the civilian vehicles, which are already added. Has to be checked in game by chance, to be really safe.
closes #97

* Update README.md

* Some tweaks to the production system
fixes #91
fixes #96
closes #99

* Update README.md

* Added stringtable connection in Sahrani and Tanoa mission.sqm

* Small tweaks
also fixes #101

* updated our community arsenal preset

* Update italian localization for the new 0.951 (#103)

Update italian localization for the new 0.951

* Small tweaks and split variable sync
should prevent reloads of build menu when many sectors producing / many logistic groups are underway.
Fixes #102

* Fixed #105

* Update README.md

* Added resource amounts to production dialog

* Update README.md

* Small Tweaks

* Updated russian localization
many thanks to _KOC_ from discord

* Updated README.md

* Production access at production sectors

* Check content of crate will also check if ropeAttach is enabled
Should help with #94

* Opfor Guerilla classnames added

* Added mission param to select arsenal with no restrictions

* Update README.md

* Fixes #110

* Added new BWMod Vests

* Fixes #111

* Improved Logistics Algorithm
Fixes #112
Fixes #87

* Update README.md

* Sync again
Missed something in the last sync

* Fixed exploit of build menu if ui was set to global ressources

* Al Rayak missionfile

* removed unarmed vehicles from sector defender groups

* Update README.md

* Fixed constant reloading of build menu

* Small sync speedup

* Small corrections

* Update README.md

* Small adjustment
2017-05-28 16:05:00 +02:00
Christian e19ddbe327 V0.95 (#89) 2017-05-22 00:50:28 +02:00
Christian 3fb8dfc358 Little Bird Placement optimized
Little Birds on LHD get placed by script. Better looking, no unit init
scripting, easier to port at other maps.
2017-03-12 14:02:27 +01:00
Christian 15cffbea64 Initial Release 0.93
Initial Release of the KP Liberation mission in version 0.93.
Now it's time for bughunting.
After that we will start to implement some new things that we've in mind
already.
2017-03-06 18:05:55 +01:00