KP-Liberation/Missionframework/scripts/shared/liberation_functions.sqf

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F_getNearestFob = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestFob.sqf";
F_getMobileRespawns = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getMobileRespawns.sqf";
F_getUnitsCount = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getUnitsCount.sqf";
F_spartanScan = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spartanScan.sqf";
F_getGroupType = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getGroupType.sqf";
F_getForceRatio = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getForceRatio.sqf";
F_localCap = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_localCap.sqf";
F_opforCap = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_opforCap.sqf";
F_getNearestSector = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestSector.sqf";
F_getNearestTower = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestTower.sqf";
F_getNearestBluforObjective = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestBluforObjective.sqf";
F_libSpawnVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_libSpawnVehicle.sqf";
F_libSpawnMilitiaCrew = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_libSpawnMilitiaCrew.sqf";
F_sectorOwnership = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_sectorOwnership.sqf";
F_spawnBuildingSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnBuildingSquad.sqf";
F_spawnMilitaryPostSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnMilitaryPostSquad.sqf";
F_findOpforSpawnPoint = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_findOpforSpawnPoint.sqf";
F_getAdaptiveSquadComp = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getAdaptiveSquadComp.sqf";
F_getAdaptiveVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getAdaptiveVehicle.sqf";
F_secondsToTimer = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_secondsToTimer.sqf";
F_squadRespawn = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_squadRespawn.sqf";
F_checkClass = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_checkClass.sqf";
F_filterMods = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_filterMods.sqf";
F_swapInventory = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_swapInventory.sqf";
F_spawnRegularSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnRegularSquad.sqf";
F_spawnCivilians = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnCivilians.sqf";
F_getNearbyPlayers = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearbyPlayers.sqf";
F_lessLoadedHC = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_lessLoadedHC.sqf";
F_setMass = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setMass.sqf";
F_adaptiveOpforFactor = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_adaptiveOpforFactor.sqf";
F_getFobName = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getFobName.sqf";
F_objectProtection = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_objectProtection.sqf";
F_isBigtownActive = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_isBigtownActive.sqf";
F_getUnitPositionId = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getUnitPositionId.sqf";
F_getCommander = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getCommander.sqf";
F_fetchPermission = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_fetchPermission.sqf";
LARs_fnc_addAllVirtualCargo = compileFinal preprocessFileLineNumbers "scripts\shared\functions\LARs_fnc_addAllVirtualCargo.sqf";
F_isAdmin = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_isAdmin.sqf";
F_cleanOpforVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_cleanOpforVehicle.sqf";
F_getLoadout = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getLoadout.sqf";
F_setLoadout = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setLoadout.sqf";
F_rearmVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_rearmVehicle.sqf";
F_setFuel = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setFuel.sqf";
F_forceBluforCrew = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_forceBluforCrew.sqf";
F_getCorrectedSectorRange = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getCorrectedSectorRange.sqf";
F_getLocationName = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getLocationName.sqf";
F_correctLaserBatteries = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_correctLaserBatteries.sqf";
F_crateToStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_crate_to_storage.sqf";
F_fillStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_fillStorage.sqf";
F_crateFromStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_crate_from_storage.sqf";
F_crateCheckValue = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_crate_checkValue.sqf";
F_sortStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_sort_storage.sqf";
F_getMilitaryID = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_getMilitaryID.sqf";
F_cr_globalMsg = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_cr_globalMsg.sqf";
F_cr_getMulti = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_cr_getMulti.sqf";
F_cr_ace_action = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_cr_ace_action.sqf";
F_getResistanceTier = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_getResistanceTier.sqf";
F_spawnGuerillaGroup = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_spawnGuerillaGroup.sqf";
F_createCrate = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_createCrate.sqf";
F_isClassUAV = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_isClassUAV.sqf";
F_getWeaponComponents = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_getWeaponComponents.sqf";
F_removeWeaponCargo = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_removeWeaponCargo.sqf";
F_checkGear = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_checkGear.sqf";
F_setFobMass = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_setFobMass.sqf";
F_getSaveableParam = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_getSaveableParam.sqf";
F_setLoadableViV = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_setLoadableViV.sqf";
F_getNearestViVTransport = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_getNearestViVTransport.sqf";
F_addObjectInit = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_addObjectInit.sqf";
F_allowCrewInImmobile = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_allowCrewInImmobile.sqf";
F_isRadio = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_isRadio.sqf";
F_createClearance = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_kp_createClearance.sqf";