KP-Liberation/Missionframework/presets/blufor/rhs_afrf.sqf

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/*
Needed Mods:
- RHS AFRF
Optional Mods:
- None
*/
/*
--- Support classnames ---
Each of these should be unique.
The same classnames for different purposes may cause various unpredictable issues with player actions.
Or not, just don't try!
*/
FOB_typename = "Land_Cargo_HQ_V1_F"; // This is the main FOB HQ building.
FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container.
FOB_truck_typename = "rhs_gaz66_r142_msv"; // This is the FOB as a vehicle.
Arsenal_typename = "O_supplyCrate_F"; // This is the virtual arsenal as portable supply crates.
Respawn_truck_typename = "rhs_gaz66_ap2_msv"; // This is the mobile respawn (and medical) truck.
huron_typename = "RHS_Mi8mt_vvs"; // This is Spartan 01, a multipurpose mobile respawn as a helicopter.
crewman_classname = "rhs_msv_emr_armoredcrew"; // This defines the crew for vehicles.
pilot_classname = "rhs_pilot_combat_heli"; // This defines the pilot for helicopters.
KP_liberation_little_bird_classname = "rhs_ka60_grey"; // These are the little birds which spawn on the Freedom or at Chimera base.
KP_liberation_boat_classname = "O_Boat_Transport_01_F"; // These are the boats which spawn at the stern of the Freedom.
KP_liberation_truck_classname = "rhs_kamaz5350_flatbed_vdv"; // These are the trucks which are used in the logistic convoy system.
KP_liberation_small_storage_building = "ContainmentArea_02_forest_F"; // A small storage area for resources.
KP_liberation_large_storage_building = "ContainmentArea_01_forest_F"; // A large storage area for resources.
KP_liberation_recycle_building = "Land_RepairDepot_01_tan_F"; // The building defined to unlock FOB recycling functionality.
KP_liberation_air_vehicle_building = "rhs_prv13"; // The building defined to unlock FOB air vehicle functionality.
KP_liberation_heli_slot_building = "Land_HelipadSquare_F"; // The helipad used to increase the GLOBAL rotary-wing cap.
KP_liberation_plane_slot_building = "Land_TentHangar_V1_F"; // The hangar used to increase the GLOBAL fixed-wing cap.
KP_liberation_supply_crate = "CargoNet_01_box_F"; // This defines the supply crates, as in resources.
KP_liberation_ammo_crate = "B_CargoNet_01_ammo_F"; // This defines the ammunition crates.
KP_liberation_fuel_crate = "CargoNet_01_barrels_F"; // This defines the fuel crates.
/*
--- Friendly classnames ---
Each array below represents one of the 7 pages within the build menu.
Format: ["vehicle_classname",supplies,ammunition,fuel],
Example: ["B_APC_Tracked_01_AA_F",300,150,150],
The above example is the NATO IFV-6a Cheetah, it costs 300 supplies, 150 ammunition and 150 fuel to build.
IMPORTANT: The last element inside each array must have no comma at the end!
*/
infantry_units = [
["rhs_vdv_rifleman_lite",15,0,0], // Rifleman (Light)
["rhs_vdv_rifleman",20,0,0], // Rifleman
["rhs_vdv_LAT",30,0,0], // Rifleman (LAT)
["rhs_vdv_grenadier_alt",25,0,0], // Grenadier
["rhs_vdv_machinegunner", 25,0,0], // Machinegunner
["rhs_vdv_arifleman",30,0,0], // Autorifleman
["rhs_vdv_marksman",30,0,0], // Marksman
["rhs_vdv_at",50,10,0], // AT Specialist
["rhs_vdv_aa",50,10,0], // AA Specialist
["rhs_vdv_medic",30,0,0], // Combat Life Saver
["rhs_vdv_engineer",30,0,0], // Engineer
["rhs_vdv_recon_rifleman",20,0,0], // Recon Rifleman
["rhs_vdv_recon_rifleman_lat",30,0,0], // Recon Rifleman (AT)
["rhs_vdv_recon_arifleman",30,0,0], // Recon Autorifleman
["rhs_vdv_recon_arifleman_scout",25,0,0], // Recon Autorifleman Scout
["rhs_vdv_recon_marksman",30,0,0], // Recon Marksman
["rhs_vdv_armoredcrew",10,0,0], // Crewman
["rhs_pilot_combat_heli",10,0,0], // Helicopter Pilot
["rhs_pilot_transport_heli",10,0,0], // Helicopter Pilot Transport
["rhs_pilot",10,0,0] // Pilot
];
light_vehicles = [
["O_Quadbike_01_F",50,0,25], // Quad Bike
["rhs_uaz_vdv",50,0,45], // UAZ
["rhs_uaz_open_vdv",50,0,45], // UAZ (Open)
["rhs_tigr_m_vdv",100,0,50], // GAZ-233114 (Unarmed)
["rhs_tigr_m_3camo_vdv",100,0,50], // GAZ-233114 (Unarmed) Camo
["rhs_tigr_sts_vdv",100,60,50], // GAZ-233014 (Armed)
["rhs_tigr_sts_3camo_vdv",100,60,50], // GAZ-233014 (Armed) Camo
["rhs_gaz66_ap2_vdv",120,0,60], // GAZ-66-AP-2 (Medical)
["rhs_kamaz5350_vdv",125,0,75], // KamAZ-5350 (covered infantry truck)
["RHS_Ural_VDV_01",105,0,75], // Ural-4320 (covered infantry truck)
["rhs_kamaz5350_open_vdv",125,0,75], // KamaZ-5350 (open infantry truck)
["RHS_Ural_Open_VDV_01",105,0,75], // Ural-4320 (open infantry truck)
["rhs_pts_vmf",125,0,100], // PTS
["rhs_gaz66_zu23_vdv",105,70,65], // GAZ-66 (ZU-23)
["rhs_btr60_vdv",150,40,100], // BTR-60PB
["rhs_btr70_vdv",180,60,100], // BTR-70
["rhs_btr80_vdv",180,80,100], // BTR-80
["rhs_btr80a_vdv",220,80,100], // BTR-80A
["RHS_BM21_VDV_01",200,1500,200], // BM-21 (Grad)
["O_UGV_01_F",150,0,50], // UGV Saif
["O_UGV_01_rcws_F",150,40,50], // UGV Saif (RCWS)
["O_Boat_Transport_01_F",100,0,25], // Assault Boat
["O_Boat_Armed_01_minigun_F",200,80,75], // Speedboat Minigun
["O_SDV_01_F",150,0,50] // SDV
];
heavy_vehicles = [
["rhs_bmp1k_vdv",200,40,100], // BMP-1K
["rhs_bmp2k_vdv",240,150,100], // BMP-2K
["rhs_bmd2m",260,170,120], // BMD-2M (Berezhok)
["rhs_bmd4m_vdv",300,200,150], // BMD-4M
["rhs_bmd4ma_vdv",300,250,150], // BMD-4M (Armored)
["rhs_zsu234_aa",300,250,175], // ZSU-23-4
["rhs_t72bd_tv",400,250,200], // T-72B3
["rhs_t80ue1",400,350,250], // T-80UE1
["rhs_t90a_tv",500,400,300], // T-90A
["rhs_t90sab_tv",600,400,300], // T-90SA (2016)
["rhs_t14_tv",600,500,400], // T-14
["rhs_2s1_tv",600,1000,300], // 2S1
["rhs_2s3_tv",600,1250,300] // 2S3M1
];
air_vehicles = [
["O_UAV_01_F",75,0,25], // AR-2 Tayran
["O_UAV_06_F",80,0,30], // AL-6 Jinaah (Cargo)
["rhs_ka60_c",200,0,100], // KA-60
["RHS_Mi8AMT_vdv",225,0,125], // Mi-8AMT (Unarmed)
["RHS_Mi8MTV3_vdv",225,200,125], // Mi-8MTV-3
["RHS_Ka52_vvsc",500,500,200], // Ka-52
["RHS_Mi24V_vdv",550,550,250], // Mi-24V
["rhs_mi28n_vvsc",650,600,300], // Mi-28N
["O_UAV_02_dynamicLoadout_F",400,300,200], // K40 Ababil
["O_T_UAV_04_CAS_F",450,500,250], // KH-3A
["RHS_Su25SM_vvsc",900,900,400], // Su-25SM
["rhs_mig29s_vvsc",1250,1250,450] // Mig-29S
];
static_vehicles = [
["RHS_NSV_TriPod_VDV",25,40,0], // NSV Low Tripod
["rhs_KORD_high_VDV",25,40,0], // KORD High Tripod
["RHS_AGS30_TriPod_VDV",25,60,0], // AGS30 Low Tripod
["rhs_Kornet_9M133_2_vdv",50,100,0], // Kornet (AT)
["rhs_Igla_AA_pod_vdv",50,100,0], // Igla Pod (AA)
["RHS_ZU23_VDV",80,120,0], // ZU-23
["rhs_SPG9M_VDV",40,90,0], // SPG-9 Low Tripod
["rhs_D30_vdv",100,200,0], // D-30
["rhs_D30_at_vdv",100,200,0] // D-30 AT
];
buildings = [
["Land_Cargo_House_V1_F",0,0,0],
["Land_Cargo_Patrol_V1_F",0,0,0],
["Land_Cargo_Tower_V1_F",0,0,0],
["rhs_Flag_Russia_F",0,0,0],
["rhs_Flag_vdv_F",0,0,0],
["BWA3_Flag_Ger_F",0,0,0],
["rhs_Flag_vmf_F",0,0,0],
["Flag_White_F",0,0,0],
["Land_Medevac_house_V1_F",0,0,0],
["Land_Medevac_HQ_V1_F",0,0,0],
["Flag_RedCrystal_F",0,0,0],
["CamoNet_BLUFOR_F",0,0,0],
["CamoNet_BLUFOR_open_F",0,0,0],
["CamoNet_BLUFOR_big_F",0,0,0],
["Land_PortableLight_single_F",0,0,0],
["Land_PortableLight_double_F",0,0,0],
["Land_LampSolar_F",0,0,0],
["Land_LampHalogen_F",0,0,0],
["Land_LampStreet_small_F",0,0,0],
["Land_LampAirport_F",0,0,0],
["Land_HelipadCircle_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap!
["Land_HelipadRescue_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap!
["PortableHelipadLight_01_blue_F",0,0,0],
["PortableHelipadLight_01_green_F",0,0,0],
["PortableHelipadLight_01_red_F",0,0,0],
["Land_CampingChair_V1_F",0,0,0],
["Land_CampingChair_V2_F",0,0,0],
["Land_CampingTable_F",0,0,0],
["MapBoard_altis_F",0,0,0],
["MapBoard_stratis_F",0,0,0],
["MapBoard_seismic_F",0,0,0],
["Land_Pallet_MilBoxes_F",0,0,0],
["Land_PaperBox_open_empty_F",0,0,0],
["Land_PaperBox_open_full_F",0,0,0],
["Land_PaperBox_closed_F",0,0,0],
["Land_DieselGroundPowerUnit_01_F",0,0,0],
["Land_ToolTrolley_02_F",0,0,0],
["Land_WeldingTrolley_01_F",0,0,0],
["Land_Workbench_01_F",0,0,0],
["Land_GasTank_01_blue_F",0,0,0],
["Land_GasTank_01_khaki_F",0,0,0],
["Land_GasTank_01_yellow_F",0,0,0],
["Land_GasTank_02_F",0,0,0],
["Land_BarrelWater_F",0,0,0],
["Land_BarrelWater_grey_F",0,0,0],
["Land_WaterBarrel_F",0,0,0],
["Land_WaterTank_F",0,0,0],
["Land_BagFence_Round_F",0,0,0],
["Land_BagFence_Short_F",0,0,0],
["Land_BagFence_Long_F",0,0,0],
["Land_BagFence_Corner_F",0,0,0],
["Land_BagFence_End_F",0,0,0],
["Land_BagBunker_Small_F",0,0,0],
["Land_BagBunker_Large_F",0,0,0],
["Land_BagBunker_Tower_F",0,0,0],
["Land_HBarrier_1_F",0,0,0],
["Land_HBarrier_3_F",0,0,0],
["Land_HBarrier_5_F",0,0,0],
["Land_HBarrier_Big_F",0,0,0],
["Land_HBarrierWall4_F",0,0,0],
["Land_HBarrierWall6_F",0,0,0],
["Land_HBarrierWall_corner_F",0,0,0],
["Land_HBarrierWall_corridor_F",0,0,0],
["Land_HBarrierTower_F",0,0,0],
["Land_CncBarrierMedium_F",0,0,0],
["Land_CncBarrierMedium4_F",0,0,0],
["Land_Concrete_SmallWall_4m_F",0,0,0],
["Land_Concrete_SmallWall_8m_F",0,0,0],
["Land_CncShelter_F",0,0,0],
["Land_CncWall1_F",0,0,0],
["Land_CncWall4_F",0,0,0],
["Land_Sign_WarningMilitaryArea_F",0,0,0],
["Land_Sign_WarningMilAreaSmall_F",0,0,0],
["Land_Sign_WarningMilitaryVehicles_F",0,0,0],
["Land_Razorwire_F",0,0,0],
["Land_ClutterCutter_large_F",0,0,0]
];
support_vehicles = [
[Arsenal_typename,100,200,0],
[Respawn_truck_typename,200,0,100],
[FOB_box_typename,300,500,0],
[FOB_truck_typename,300,500,75],
[KP_liberation_small_storage_building,0,0,0],
[KP_liberation_large_storage_building,0,0,0],
[KP_liberation_recycle_building,250,0,0],
[KP_liberation_air_vehicle_building,1000,0,0],
[KP_liberation_heli_slot_building,250,0,0],
[KP_liberation_plane_slot_building,500,0,0],
["ACE_medicalSupplyCrate_advanced",50,0,0],
["ACE_Box_82mm_Mo_HE",50,40,0],
["ACE_Box_82mm_Mo_Smoke",50,10,0],
["ACE_Box_82mm_Mo_Illum",50,10,0],
["ACE_Wheel",10,0,0],
["ACE_Track",10,0,0],
["RHS_Ural_Repair_VDV_01",325,0,75], // Ural Repair
["RHS_Ural_Fuel_VDV_01",125,0,275], // Ural Fuel
["rhs_gaz66_ammo_msv",125,200,75], // Gaz-66 Ammo
["B_Slingload_01_Repair_F",275,0,0], // Huron Container Repair
["B_Slingload_01_Fuel_F",75,0,200], // Huron Container Fuel
["B_Slingload_01_Ammo_F",75,200,0] // Huron Container Ammo
];
/*
--- Squads ---
Pre-made squads for the commander build menu.
These shouldn't exceed 10 members.
*/
// Light infantry squad.
blufor_squad_inf_light = [
"rhs_vdv_sergeant ",
"rhs_vdv_rifleman",
"rhs_vdv_LAT",
"rhs_vdv_at",
"rhs_vdv_grenadier_alt",
"rhs_vdv_arifleman",
"rhs_vdv_arifleman",
"rhs_vdv_marksman",
"rhs_vdv_medic",
"rhs_vdv_engineer"
];
// Heavy infantry squad.
blufor_squad_inf = [
"rhs_vdv_sergeant ",
"rhs_vdv_rifleman",
"rhs_vdv_LAT",
"rhs_vdv_grenadier_alt",
"rhs_vdv_arifleman",
"rhs_vdv_arifleman",
"rhs_vdv_machinegunner",
"rhs_vdv_marksman",
"rhs_vdv_medic",
"rhs_vdv_engineer"
];
// AT specialists squad.
blufor_squad_at = [
"rhs_vdv_sergeant ",
"rhs_vdv_rifleman",
"rhs_vdv_LAT",
"rhs_vdv_at",
"rhs_vdv_at",
"rhs_vdv_at",
"rhs_vdv_medic",
"rhs_vdv_rifleman"
];
// AA specialists squad.
blufor_squad_aa = [
"rhs_vdv_sergeant ",
"rhs_vdv_rifleman",
"rhs_vdv_LAT",
"rhs_vdv_aa",
"rhs_vdv_aa",
"rhs_vdv_aa",
"rhs_vdv_medic",
"rhs_vdv_rifleman"
];
// Force recon squad.
blufor_squad_recon = [
"rhs_vdv_recon_sergeant",
"rhs_vdv_rifleman",
"rhs_vdv_recon_grenadier",
"rhs_vdv_recon_at",
"rhs_vdv_recon_machinegunner",
"rhs_vdv_recon_machinegunner",
"rhs_vdv_recon_marksman",
"rhs_vdv_recon_marksman",
"rhs_vdv_recon_medic",
"rhs_vdv_recon_engineer"
];
// Paratroopers squad (The units of this squad will automatically get parachutes on build)
blufor_squad_para = [
"rhs_vdv_recon_rifleman",
"rhs_vdv_recon_rifleman",
"rhs_vdv_recon_rifleman_lat",
"rhs_vdv_recon_rifleman",
"rhs_vdv_recon_rifleman",
"rhs_vdv_recon_rifleman_lat",
"rhs_vdv_recon_medic",
"rhs_vdv_recon_rifleman",
"rhs_vdv_recon_rifleman_lat",
"rhs_vdv_recon_marksman"
];
/*
--- Elite vehicles ---
Classnames below have to be unlocked by capturing military bases.
Which base locks a vehicle is randomized on the first start of the campaign.
*/
elite_vehicles = [
"rhs_t80ue1", // T-80UE1
"rhs_t90a_tv", // T-90A
"rhs_t90sab_tv", // T-90SA (2016)
"rhs_t14_tv", // T-14
"rhs_2s1_tv", // 2S1
"rhs_2s3_tv", // 2S3M1
"rhs_mi28n_vvsc", // Mi-28N
"O_UAV_02_dynamicLoadout_F", // K40 Ababil
"O_T_UAV_04_CAS_F", // KH-3A
"RHS_Su25SM_vvsc", // Su-25SM
"rhs_mig29s_vvsc", // Mig-29S
"rhs_bmd4m_vdv", // BMD-4M
"rhs_bmd4ma_vdv", // BMD-4MA
"RHS_Ka52_vvsc", // Ka-52
"rhs_btr80a_vdv", // BTR-80A
"rhs_bmd2m", // BMD-2M (Berezhok)
"RHS_BM21_VDV_01" // BM-21 (Grad)
];