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@ -196,7 +196,7 @@ class Missions
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* Added: Sector despawn scaling. The longer sector is activated the longer it de-activates. Configurable as parameter, 5min additional delay max by default.
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* Added: Sector despawn scaling. The longer sector is activated the longer it de-activates. Configurable as parameter, 5min additional delay max by default.
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* Added: Korean localization. Thanks to [PanzerKoLee](https://github.com/PanzerKoLee)
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* Added: Korean localization. Thanks to [PanzerKoLee](https://github.com/PanzerKoLee)
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* Updated: Russian localization. Thanks to [DjHaski](https://github.com/DjHaski)
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* Updated: Russian localization. Thanks to [DjHaski](https://github.com/DjHaski)
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* Tweaked: Initial FOB box doesn't have equipment in the inventory anmore.
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* Tweaked: Initial FOB box doesn't have equipment in the inventory anymore.
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* Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position.
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* Tweaked: Height check for mobile respawn now relies on `isTouchingGround` instead of z value of position.
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* Tweaked: Transport config heights on M977 vehicles. Thanks to [FishAI](https://github.com/FishAI)
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* Tweaked: Transport config heights on M977 vehicles. Thanks to [FishAI](https://github.com/FishAI)
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* Tweaked: AI in building now has a dynamic radius to look for enemies until they start moving again depending on blufor/opfor ratio in sector.
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* Tweaked: AI in building now has a dynamic radius to look for enemies until they start moving again depending on blufor/opfor ratio in sector.
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