Fixed BI Revive Error
If you start the mission not from the editor or dedicated server, you've gotten an error message. So I moved the params directly into the list without include. Nice side effect is, that you can adjust the default values now without problems.
This commit is contained in:
parent
92837da9cd
commit
5dcde507c8
|
@ -903,8 +903,8 @@
|
|||
<Russian>== ОПЦИИ МИССИИ ==</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_PARAMS_REVIVEOPTIONS">
|
||||
<Original>== REVIVE OPTIONS (Enable it, if you play without ACE. Missionstandard means deactivated) ==</Original>
|
||||
<German>== Wiederbelebungseinstellungen (Aktivieren, wenn kein ACE genutzt. Missionsstandard heißt deaktiviert) ==</German>
|
||||
<Original>== REVIVE OPTIONS (Enable it, if you play without ACE) ==</Original>
|
||||
<German>== Wiederbelebungseinstellungen (Aktivieren, wenn kein ACE genutzt) ==</German>
|
||||
</Key>
|
||||
<Key ID="STR_PARAMS_GAMEPLAYOPTIONS">
|
||||
<Original>== GAMEPLAY OPTIONS ==</Original>
|
||||
|
|
|
@ -33,7 +33,7 @@ class RscTitles
|
|||
w = 0.4 * safezoneW;
|
||||
y = 0.65 * safezoneH + safezoneY;
|
||||
h = 0.1 * safezoneH;
|
||||
text = "[GREUH] and the Killah Potatoes presents";
|
||||
text = "[GREUH] and the Killah Potatoes present";
|
||||
shadow = 1;
|
||||
};
|
||||
class GenericLabelShadow : GenericLabel2{
|
||||
|
|
|
@ -102,7 +102,87 @@ class Params
|
|||
texts[] = { "" };
|
||||
default = "";
|
||||
};
|
||||
#include "\a3\Functions_F\Params\paramRevive.hpp"
|
||||
class ReviveMode
|
||||
{
|
||||
title = $STR_A3_ReviveMode;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,0,1};
|
||||
texts[] = {$STR_A3_MissionDefault, $STR_A3_Disabled, $STR_A3_EnabledForAllPlayers};
|
||||
default = 0;
|
||||
function = "bis_fnc_paramReviveMode";
|
||||
};
|
||||
class ReviveDuration
|
||||
{
|
||||
title = $STR_A3_ReviveDuration;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,6,8,10,12,15,20,25,30};
|
||||
texts[] = {$STR_A3_MissionDefault,6,8,10,12,15,20,25,30};
|
||||
default = 6;
|
||||
function = "bis_fnc_paramReviveDuration";
|
||||
};
|
||||
class ReviveRequiredTrait
|
||||
{
|
||||
title = $STR_A3_RequiredTrait;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,0,1};
|
||||
texts[] = {$STR_A3_MissionDefault,$STR_A3_None,$STR_A3_Medic};
|
||||
default = 1;
|
||||
function = "bis_fnc_paramReviveRequiredTrait";
|
||||
};
|
||||
class ReviveMedicSpeedMultiplier
|
||||
{
|
||||
title = $STR_A3_RequiredTrait_MedicSpeedMultiplier;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,1,1.5,2,2.5,3};
|
||||
texts[] = {$STR_A3_MissionDefault,"1x","1.5x","2x","2.5x","3x"};
|
||||
default = 1;
|
||||
function = "bis_fnc_paramReviveMedicSpeedMultiplier";
|
||||
};
|
||||
class ReviveRequiredItems
|
||||
{
|
||||
title = $STR_A3_RequiredItems;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,0,1,2};
|
||||
texts[] = {$STR_A3_MissionDefault,$STR_A3_None,$STR_A3_Medikit,$STR_A3_FirstAidKitOrMedikit};
|
||||
default = 2;
|
||||
function = "bis_fnc_paramReviveRequiredItems";
|
||||
};
|
||||
class ReviveRequiredItemsFakConsumed
|
||||
{
|
||||
title = $STR_A3_RequiredItems_ConsumeFirstAidKit;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,0,1};
|
||||
texts[] = {$STR_A3_MissionDefault,$STR_lib_info_no,$STR_lib_info_yes};
|
||||
default = 0;
|
||||
function = "bis_fnc_paramReviveRequiredItemsFakConsumed";
|
||||
};
|
||||
class UnconsciousStateMode
|
||||
{
|
||||
title = $STR_A3_IncapacitationMode;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,0,1,2};
|
||||
texts[] = {$STR_A3_MissionDefault,$STR_A3_Basic,$STR_A3_Advanced,$STR_A3_Realistic};
|
||||
default = 0;
|
||||
function = "bis_fnc_paramReviveUnconsciousStateMode";
|
||||
};
|
||||
class ReviveBleedOutDuration
|
||||
{
|
||||
title = $STR_A3_BleedOutDuration;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,10,15,20,30,45,60,90,180};
|
||||
texts[] = {$STR_A3_MissionDefault,10,15,20,30,45,60,90,180};
|
||||
default = 180;
|
||||
function = "bis_fnc_paramReviveBleedOutDuration";
|
||||
};
|
||||
class ReviveForceRespawnDuration
|
||||
{
|
||||
title = $STR_A3_ForceRespawnDuration;
|
||||
isGlobal = 1;
|
||||
values[] = {-100,3,4,5,6,7,8,9,10};
|
||||
texts[] = {$STR_A3_MissionDefault,3,4,5,6,7,8,9,10};
|
||||
default = 10;
|
||||
function = "bis_fnc_paramReviveForceRespawnDuration";
|
||||
};
|
||||
class Spacer2 {
|
||||
title = "";
|
||||
values[] = { "" };
|
||||
|
|
Loading…
Reference in New Issue