Function addition for civrep building ignore

This commit is contained in:
Christian 2017-10-06 12:19:43 +02:00
parent 42cdebb805
commit bbc14b8b08
2 changed files with 3 additions and 2 deletions

View File

@ -5,9 +5,9 @@ if (KP_liberation_civrep_debug > 0) then {private _text = format ["[KP LIBERATIO
private _return = 0;
if (KP_liberation_cr_param_buildings) then {
_return = {damage _x == 0} count nearestObjects [getMarkerPos _sector, ["House"], 1.5 * GRLIB_capture_size];
_return = {(damage _x == 0) && !((typeOf _x) in KP_liberation_cr_ignored_buildings)} count nearestObjects [getMarkerPos _sector, ["House"], 1.5 * GRLIB_capture_size];
} else {
_return = {alive _x} count nearestObjects [getMarkerPos _sector, ["House"], 1.5 * GRLIB_capture_size];
_return = {(alive _x) && !((typeOf _x) in KP_liberation_cr_ignored_buildings)} count nearestObjects [getMarkerPos _sector, ["House"], 1.5 * GRLIB_capture_size];
};
if (KP_liberation_civrep_debug > 0) then {private _text = format ["[KP LIBERATION] [CIVREP] getBuildings finished on: %1 - Return: %2", debug_source, _return];_text remoteExec ["diag_log",2];};

View File

@ -213,6 +213,7 @@ class Missions
* Fixed: Rescue helipad blocked building in their near vicinity.
* Fixed: MPKill Eventhandler issue when using ACE.
* Fixed: Function to buy a logistic truck worked but caused an error in dedicated server environment.
* Fixed: Couldn't build under powerlines.
### 0.955 (24th June 2017)
* Added: Some small aesthetic things for the buildlist