KP-Liberation/.github/ISSUE_TEMPLATE/sprint_review.md

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Sprint Review Template to create a Sprint Review

General Information about sprint reviews

As we will release a working iteration of the new framework after every sprint, everyone is invited to help with testing the sprint results. The only thing to remember is that you should only report bugs in this issue, which are caused by the contents of this sprint (which are listed below). So it is vital to look at the content description to see what was actually added. Only by reading this you know what we've really intended to implement and defined as done. I guess you understand that reporting things which weren't even planned to be part of the sprint won't help in any way. This releases (which are also marked as Pre-release) aren't meant to be played as replacement for the current framework. It is for testing purpose or a kind of first look at features/changes which will be part of the 0.97.0 release in some months. For serious playing use the latest stable release

Summary of this sprint

Content of this sprint

Task Description PR

Released sprint result

Official public Testserver

The latest pre-release missionfile is running on our public Testserver. Feel free to join and have a look at the current development state. We would highly appreciate any feedback and/or bug reports.

Name: KP Liberation Dev Testserver

IP: 195.201.56.254

Port: 2322

Needed Mods:

Bugs found so far

# Related Task Description Reported by
00 Nothing found so far

Sprint History

Sprint Quick Summary Details
12 Garrison dialog, Cratefiller additions, Permission additions, building now cost resources #603
11 Resources implementation for logistic, Cratefiller added, Persistence module, Garrison dialog pt1 #585
10 Resupply of vehicles via a logistic station, first iteration for the enemy commander module, Bugfixes #570
9 Permission and resources modules, second part of the garrison module, finished universal preset #562
8 Arsenal, complete settings overhaul and universal unit preset templates #544
7 Persistent sector garrison, build menu implementation part 4, common functions module #520
6 Own Respawn template, object manipulation in build menu, event based save/load #505
5 Freedom replaced with Liberty, extended CBA implementation, refactor mission init, build camera refactor #494
4 Player and Admin menu, building camera overlay #471
3 First UI overhaul, config guard, free build camera #445
2 Event handling and action manager #427
1 Basic CTI functionality: Intro, Spawn, FOB deploy, capture sector, win campaign #404