111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
class liberation_arsenal {
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idd = 5251;
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movingEnable = false;
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controlsBackground[] = {};
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controls[] = {"OuterBG", "RecycleBG","OuterBG_F", "InnerBG", "InnerBG_F", "Header","LoadoutList","EditButton","LoadButton", "RespawnButton", "TransferButton", "PlayersCombo", "ButtonClose"};
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objects[] = {};
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class RecycleBG : BgPicture {
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x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE);
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y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE);
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w = (0.16 * safezoneW) + (4 * BORDERSIZE);
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h = (0.75 * safezoneH) + (6 * BORDERSIZE);
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};
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class OuterBG : StdBG{
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colorBackground[] = COLOR_BROWN;
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x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE);
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y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE);
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w = (0.16 * safezoneW) + (4 * BORDERSIZE);
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h = (0.75 * safezoneH) + (6 * BORDERSIZE);
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};
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class OuterBG_F : OuterBG {
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style = ST_FRAME;
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};
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class InnerBG : OuterBG {
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colorBackground[] = COLOR_GREEN;
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x = (0.17 * safezoneW + safezoneX) - ( BORDERSIZE);
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y = (0.15 * safezoneH + safezoneY) - (1.5 * BORDERSIZE);
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w = (0.16 * safezoneW) + (2 * BORDERSIZE);
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h = (0.7 * safezoneH) + (3 * BORDERSIZE);
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};
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class InnerBG_F : InnerBG {
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style = ST_FRAME;
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};
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class Header : StdHeader{
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x = 0.17 * safezoneW + safezoneX - (BORDERSIZE);
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y = 0.09 * safezoneH + safezoneY;
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w = 0.16 * safezoneW + ( 2 * BORDERSIZE);
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h = 0.05 * safezoneH - (BORDERSIZE);
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text = $STR_ARSENAL_TITLE;
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};
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class LoadoutList : StdListBox {
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idc = 201;
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x = 0.17 * safezoneW + safezoneX;
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w = 0.16 * safezoneW;
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y = 0.15 * safezoneH + safezoneY;
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h = (0.45 * safezoneH) - (1.5 * BORDERSIZE);
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shadow = 2;
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onLBSelChanged="";
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};
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class LoadButton : StdButton{
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idc = 202;
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x = (0.18 * safezoneW + safezoneX);
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y = (0.6 * safezoneH + safezoneY);
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w = (0.14 * safezoneW);
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h = (0.04 * safezoneH);
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sizeEx = 0.03 * safezoneH;
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text = $STR_LOAD_LOADOUT;
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action = "load_loadout = 1;";
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};
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class EditButton : StdButton{
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idc = -1;
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x = (0.18 * safezoneW + safezoneX);
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y = (0.65 * safezoneH + safezoneY);
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w = (0.14 * safezoneW);
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h = (0.04 * safezoneH);
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sizeEx = 0.03 * safezoneH;
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text = $STR_EDIT_LOADOUT;
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action = "edit_loadout = 1;";
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};
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class RespawnButton : StdButton{
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idc = -1;
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x = (0.18 * safezoneW + safezoneX);
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y = (0.7 * safezoneH + safezoneY);
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w = (0.14 * safezoneW);
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h = (0.04 * safezoneH);
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sizeEx = 0.024 * safezoneH;
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text = $STR_MAKE_RESPAWN_LOADOUT;
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action = "respawn_loadout = 1;";
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};
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class PlayersCombo : StdCombo{
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idc = 203;
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x = (0.18 * safezoneW + safezoneX);
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w = 0.14 * safezoneW;
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y = 0.75 * safezoneH + safezoneY;
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h = 0.04 * safezoneH;
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sizeEx = 0.02 * safezoneH;
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};
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class TransferButton : StdButton{
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idc = 204;
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x = (0.18 * safezoneW + safezoneX);
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y = (0.8 * safezoneH + safezoneY);
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w = (0.14 * safezoneW);
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h = (0.04 * safezoneH);
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sizeEx = 0.024 * safezoneH;
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text = $STR_LOAD_PLAYER_LOADOUT;
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action = "load_from_player = lbCurSel 203;";
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};
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class ButtonClose : StdButton{
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idc = 101;
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x = 0.315 * safezoneW + safezoneX;
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w = 0.015 * safezoneW;
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h = 0.02 * safezoneH;
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y = 0.095 * safezoneH + safezoneY;
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text = "X";
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action = "closeDialog 0";
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};
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}; |