KP-Liberation/Missionframework/ui/liberation_arsenal.hpp

111 lines
3.1 KiB
C++

class liberation_arsenal {
idd = 5251;
movingEnable = false;
controlsBackground[] = {};
controls[] = {"OuterBG", "RecycleBG","OuterBG_F", "InnerBG", "InnerBG_F", "Header","LoadoutList","EditButton","LoadButton", "RespawnButton", "TransferButton", "PlayersCombo", "ButtonClose"};
objects[] = {};
class RecycleBG : BgPicture {
x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE);
y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE);
w = (0.16 * safezoneW) + (4 * BORDERSIZE);
h = (0.75 * safezoneH) + (6 * BORDERSIZE);
};
class OuterBG : StdBG{
colorBackground[] = COLOR_BROWN;
x = (0.17 * safezoneW + safezoneX) - ( 2 * BORDERSIZE);
y = (0.1 * safezoneH + safezoneY) - (3 * BORDERSIZE);
w = (0.16 * safezoneW) + (4 * BORDERSIZE);
h = (0.75 * safezoneH) + (6 * BORDERSIZE);
};
class OuterBG_F : OuterBG {
style = ST_FRAME;
};
class InnerBG : OuterBG {
colorBackground[] = COLOR_GREEN;
x = (0.17 * safezoneW + safezoneX) - ( BORDERSIZE);
y = (0.15 * safezoneH + safezoneY) - (1.5 * BORDERSIZE);
w = (0.16 * safezoneW) + (2 * BORDERSIZE);
h = (0.7 * safezoneH) + (3 * BORDERSIZE);
};
class InnerBG_F : InnerBG {
style = ST_FRAME;
};
class Header : StdHeader{
x = 0.17 * safezoneW + safezoneX - (BORDERSIZE);
y = 0.09 * safezoneH + safezoneY;
w = 0.16 * safezoneW + ( 2 * BORDERSIZE);
h = 0.05 * safezoneH - (BORDERSIZE);
text = $STR_ARSENAL_TITLE;
};
class LoadoutList : StdListBox {
idc = 201;
x = 0.17 * safezoneW + safezoneX;
w = 0.16 * safezoneW;
y = 0.15 * safezoneH + safezoneY;
h = (0.45 * safezoneH) - (1.5 * BORDERSIZE);
shadow = 2;
onLBSelChanged="";
};
class LoadButton : StdButton{
idc = 202;
x = (0.18 * safezoneW + safezoneX);
y = (0.6 * safezoneH + safezoneY);
w = (0.14 * safezoneW);
h = (0.04 * safezoneH);
sizeEx = 0.03 * safezoneH;
text = $STR_LOAD_LOADOUT;
action = "load_loadout = 1;";
};
class EditButton : StdButton{
idc = -1;
x = (0.18 * safezoneW + safezoneX);
y = (0.65 * safezoneH + safezoneY);
w = (0.14 * safezoneW);
h = (0.04 * safezoneH);
sizeEx = 0.03 * safezoneH;
text = $STR_EDIT_LOADOUT;
action = "edit_loadout = 1;";
};
class RespawnButton : StdButton{
idc = -1;
x = (0.18 * safezoneW + safezoneX);
y = (0.7 * safezoneH + safezoneY);
w = (0.14 * safezoneW);
h = (0.04 * safezoneH);
sizeEx = 0.024 * safezoneH;
text = $STR_MAKE_RESPAWN_LOADOUT;
action = "respawn_loadout = 1;";
};
class PlayersCombo : StdCombo{
idc = 203;
x = (0.18 * safezoneW + safezoneX);
w = 0.14 * safezoneW;
y = 0.75 * safezoneH + safezoneY;
h = 0.04 * safezoneH;
sizeEx = 0.02 * safezoneH;
};
class TransferButton : StdButton{
idc = 204;
x = (0.18 * safezoneW + safezoneX);
y = (0.8 * safezoneH + safezoneY);
w = (0.14 * safezoneW);
h = (0.04 * safezoneH);
sizeEx = 0.024 * safezoneH;
text = $STR_LOAD_PLAYER_LOADOUT;
action = "load_from_player = lbCurSel 203;";
};
class ButtonClose : StdButton{
idc = 101;
x = 0.315 * safezoneW + safezoneX;
w = 0.015 * safezoneW;
h = 0.02 * safezoneH;
y = 0.095 * safezoneH + safezoneY;
text = "X";
action = "closeDialog 0";
};
};