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README.md

KP Liberation

KP Liberation for ArmA 3

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This mission is a full rewrite of the original mission from GreuhZbug.

Original Liberation mission v0.924

If you like the work and think it's worth a small donation, feel free to use the following link:

Donate via paypal.me

REFACTORING BRANCH

As we use ZenHub for our workflow instead of the GitHub project board, you need this addon to have a look at the complete workflow. But we're trying to keep the labels on issues etc. always up to date, so you can briefly follow the workflow also without ZenHub.

!TAKE ATTENTION TO THE LICENSE CHANGE FOR EVERYTHING IN THIS BRANCH!

This will replace the current missioncode when it's finished.

Goal

  • Modular and therefore much cleaner structure
  • More streamlined code
  • Performance improvements due to code optimizations
  • Easier ways to debug
  • Easier ways to add additional gameplay aspects due to the modular framework
  • There should be no need to do any additions in any mission.sqm (removing would be ok)
  • Personally: Using this project to get more familiar with SQF and the Liberation mission itself than before

Overview

The area has fallen to the enemy, and it is up to you to take it back. Embark on a persistent campaign with your teammates to liberate all the major cities of the area will most likely span several weeks of real time.

  • Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
  • Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
  • Purchase both infantry and both ground and air vehicles using three different types of physical resources; supplies, ammunition and fuel.
  • Build the FOB of your dreams with an in-game "what you see is what you get" system.
  • Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
  • Combat aggressive and cunning hostile forces who react and adapt to your actions.
  • Monitor and work alongside, or against, independent guerrilla forces.
  • Learn that every window is a threat thanks to the custom urban combat AI.
  • Accomplish meaningful secondary objectives that will benefit your progression.
  • Never lose your progress with the built-in server-side save system.

Needed Mods

CBA A3

License

Copyright (C) 2017 Killah Potatoes Gaming Community

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Short License Summary/Guideline

We've provided a more illustrative License Summary/Guideline in the KP Liberation Wiki.