2019-07-21 19:53:31 +00:00
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/*
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Needed Mods:
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- CUP Weapons
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2019-07-23 16:14:46 +00:00
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- CUP Vehicles
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- CUP Units
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2019-07-21 19:53:31 +00:00
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Optional Mods:
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- None
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*/
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// Enemy infantry classes
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2019-07-23 03:04:58 +00:00
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opfor_officer = "CUP_O_RU_Officer_M_EMR"; // Officer
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opfor_squad_leader = "CUP_O_RU_Soldier_SL_M_EMR"; // Squad Leader
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opfor_team_leader = "CUP_O_RU_Soldier_TL_M_EMR"; // Team Leader
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opfor_sentry = "CUP_O_RU_Soldier_Saiga_M_EMR"; // Rifleman (Lite)
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opfor_rifleman = "CUP_O_RU_Soldier_M_EMR"; // Rifleman
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opfor_rpg = "CUP_O_RU_Soldier_AT_M_EMR"; // Rifleman (LAT)
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opfor_grenadier = "CUP_O_RU_Soldier_GL_M_EMR"; // Grenadier
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opfor_machinegunner = "CUP_O_RU_Soldier_AR_M_EMR"; // Autorifleman
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opfor_heavygunner = "CUP_O_RU_Soldier_MG_M_EMR"; // Heavy Gunner
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opfor_marksman = "CUP_O_RU_Soldier_Marksman_M_EMR"; // Marksman
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opfor_sharpshooter = "CUP_O_RU_Sniper_M_EMR"; // Sharpshooter
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opfor_sniper = "CUP_O_RU_Sniper_KSVK_M_EMR"; // Sniper
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opfor_at = "CUP_O_RU_Soldier_HAT_M_EMR"; // AT Specialist
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opfor_aa = "CUP_O_RU_Soldier_AA_M_EMR"; // AA Specialist
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opfor_medic = "CUP_O_RU_Medic_M_EMR"; // Medic
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opfor_engineer = "CUP_O_RU_Engineer_M_EMR"; // Engineer
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opfor_paratrooper = "CUP_O_RU_Soldier_LAT_M_EMR"; // Paratrooper
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2019-07-21 19:53:31 +00:00
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// Enemy vehicles used by secondary objectives.
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opfor_mrap = "CUP_O_UAZ_Unarmed_RU"; // UAZ
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opfor_mrap_armed = "CUP_O_UAZ_MG_RU"; // UAZ (DShKM)
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2019-07-23 16:14:46 +00:00
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opfor_transport_helo = "CUP_O_Mi8_RU"; // Mi-8MTV3
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opfor_transport_truck = "CUP_O_Kamaz_RU"; // Kamaz 5350
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opfor_ammobox_transport = "CUP_O_Kamaz_Open_RU"; // Kamaz 5350 (Open) -> Has to be able to transport resource crates!
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2019-07-21 19:53:31 +00:00
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opfor_fuel_truck = "CUP_O_Kamaz_Refuel_RU"; // Kamaz 5350 (Fuel)
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opfor_ammo_truck = "CUP_O_Kamaz_Reammo_RU"; // Kamaz 5350 (Ammo)
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opfor_fuel_container = "Land_Pod_Heli_Transport_04_fuel_F"; // Taru Fuel Pod
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opfor_ammo_container = "Land_Pod_Heli_Transport_04_ammo_F"; // Taru Ammo Pod
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opfor_flag = "FlagCarrierRU"; // Flag
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/* Adding a value to these arrays below will add them to a one out of however many in the array, random pick chance.
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Therefore, adding the same value twice or three times means they are more likely to be chosen more often. */
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/* Militia infantry. Lightweight soldier classnames the game will pick from randomly as sector defenders.
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Think of them like garrison or military police forces, which are more meant to control the local population instead of fighting enemy armies. */
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militia_squad = [
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"CUP_O_RU_Soldier_Saiga_EMR", // Rifleman (Saiga)
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"CUP_O_RU_Soldier_Saiga_EMR", // Rifleman (Saiga)
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"CUP_O_RU_Soldier_EMR", // Rifleman
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"CUP_O_RU_Soldier_EMR", // Rifleman
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"CUP_O_RU_Soldier_AT_EMR", // Rifleman (RPG-7)
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"CUP_O_RU_Soldier_AR_EMR", // Automatic Rifleman
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"CUP_O_RU_Soldier_Marksman_EMR", // Marksman (SVD)
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"CUP_O_RU_Medic_EMR", // Medic
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"CUP_O_RU_Engineer_EMR" // Engineer
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];
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// Militia vehicles. Lightweight vehicle classnames the game will pick from randomly as sector defenders.
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militia_vehicles = [
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"CUP_O_UAZ_MG_RU" // UAZ (DShKM)
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];
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// All enemy vehicles that can spawn as sector defenders and patrols at high enemy combat readiness (aggression levels).
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opfor_vehicles = [
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"CUP_O_GAZ_Vodnik_PK_RU", // GAZ Vodnik (2x PKM)
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"CUP_O_GAZ_Vodnik_AGS_RU", // GAZ Vodnik (AGS-30/PKM)
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"CUP_O_GAZ_Vodnik_BPPU_RU", // GAZ Vodnik (BPPU)
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2019-07-23 16:14:46 +00:00
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"CUP_O_BTR90_RU", // BTR-90
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"CUP_O_BMP2_RU", // BMP-2
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"CUP_O_BMP3_RU", // BMP-3
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"CUP_O_2S6_RU", // 2S6 Tunguska
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"CUP_O_2S6_RU", // 2S6 Tunguska
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"CUP_O_T72_RU", // T-72
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"CUP_O_T72_RU", // T-72
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"CUP_O_T90_RU", // T-90A
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"CUP_O_T90_RU" // T-90A
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2019-07-21 19:53:31 +00:00
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];
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// All enemy vehicles that can spawn as sector defenders and patrols but at a lower enemy combat readiness (aggression levels).
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opfor_vehicles_low_intensity = [
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"CUP_O_UAZ_MG_RU", // UAZ (DShKM)
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"CUP_O_UAZ_AGS30_RU", // UAZ (AGS-30)
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"CUP_O_UAZ_SPG9_RU", // UAZ (SPG-9)
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2019-07-23 16:14:46 +00:00
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"CUP_O_MTLB_pk_WDL_RU", // MT-LB LV (Camo)
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"CUP_O_BRDM2_RU", // BRDM-2
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"CUP_O_Ural_ZU23_RU", // Ural (ZU-23)
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"CUP_O_BTR60_RU", // BTR-60PB (Camo)
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"CUP_O_BMP2_RU" // BMP-2
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2019-07-21 19:53:31 +00:00
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];
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// All enemy vehicles that can spawn as battlegroups, either assaulting or as reinforcements, at high enemy combat readiness (aggression levels).
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opfor_battlegroup_vehicles = [
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"CUP_O_GAZ_Vodnik_PK_RU", // GAZ Vodnik (2x PKM)
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"CUP_O_GAZ_Vodnik_AGS_RU", // GAZ Vodnik (AGS-30/PKM)
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"CUP_O_GAZ_Vodnik_BPPU_RU", // GAZ Vodnik (BPPU)
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2019-07-23 16:14:46 +00:00
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"CUP_O_BTR90_RU", // BTR-90
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"CUP_O_BMP2_RU", // BMP-2
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"CUP_O_BMP3_RU", // BMP-3
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"CUP_O_2S6_RU", // 2S6 Tunguska
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"CUP_O_2S6_RU", // 2S6 Tunguska
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"CUP_O_T72_RU", // T-72
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"CUP_O_T72_RU", // T-72
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"CUP_O_T90_RU", // T-90A
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"CUP_O_T90_RU", // T-90A
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"CUP_O_Mi23_V_Dynamic_RU", // Mi-24V
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"CUP_O_Mi8_RU", // Mi-8MTV3
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"CUP_O_Ka52_RU", // Ka-52
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"CUP_O_Ka50_DL_RU" // Ka-50 Black Shark
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2019-07-21 19:53:31 +00:00
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];
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// All enemy vehicles that can spawn as battlegroups, either assaulting or as reinforcements, at lower enemy combat readiness (aggression levels).
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opfor_battlegroup_vehicles_low_intensity = [
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"CUP_O_UAZ_MG_RU", // UAZ (DShKM)
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"CUP_O_UAZ_AGS30_RU", // UAZ (AGS-30)
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"CUP_O_UAZ_SPG9_RU", // UAZ (SPG-9)
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2019-07-23 16:14:46 +00:00
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"CUP_O_MTLB_pk_WDL_RU", // MT-LB LV (Camo)
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"CUP_O_BRDM2_RU", // BRDM-2
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"CUP_O_Ural_ZU23_RU", // Ural (ZU-23)
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"CUP_O_BTR60_RU", // BTR-60PB (Camo)
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"CUP_O_BMP2_RU", // BMP-2
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"CUP_O_Ka60_Grey_RU", // Ka-60 Kasatka Grey (Rockets)
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"CUP_O_Mi8_RU" // Mi-8MTV3
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2019-07-21 19:53:31 +00:00
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];
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/* All vehicles that spawn within battlegroups (see the above 2 arrays) and also hold 8 soldiers as passengers.
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If something in this array can't hold all 8 soldiers then buggy behaviours may occur. */
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opfor_troup_transports = [
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2019-07-23 16:14:46 +00:00
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"CUP_O_Ka60_Grey_RU", // Ka-60 Kasatka Grey (Rockets)
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"CUP_O_Mi8_RU", // Mi-8MTV3
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"CUP_O_Mi23_V_Dynamic_RU", // Mi-24V
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"CUP_O_BMP2_RU", // BMP-2
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"CUP_O_BTR90_RU", // BTR-90
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"CUP_O_GAZ_Vodnik_PK_RU", // GAZ Vodnik (2x PKM)
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"CUP_O_GAZ_Vodnik_AGS_RU", // GAZ Vodnik (AGS-30/PKM)
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"CUP_O_BTR60_RU", // BTR-60PB (Camo)
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2019-07-21 19:53:31 +00:00
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"CUP_O_MTLB_pk_WDL_RU" // MT-LB LV (Camo)
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];
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// Enemy rotary-wings that will need to spawn in flight.
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opfor_choppers = [
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2019-07-23 16:14:46 +00:00
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"CUP_O_Mi23_V_Dynamic_RU", // Mi-24V
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"CUP_O_Mi8_RU", // Mi-8MTV3
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"CUP_O_Ka60_Grey_RU", // Ka-60 Kasatka Grey (Rockets)
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"CUP_O_Ka52_RU", // Ka-52
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"CUP_O_Ka50_DL_RU" // Ka-50 Black Shark
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2019-07-21 19:53:31 +00:00
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];
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// Enemy fixed-wings that will need to spawn in the air.
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opfor_air = [
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2019-07-23 16:14:46 +00:00
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"CUP_O_Su25_Dyn_RU", // Su-25T Frogfoot
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"CUP_O_SU34_RU" // Su-34
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2019-07-21 19:53:31 +00:00
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];
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