Commit Graph

18 Commits

Author SHA1 Message Date
Wyqer eb53824656
Night vision to unsung preset for gameplay reasons 2019-07-28 12:54:06 +02:00
Wyqer 74ecf22167
Adjusted small things in unsung arsenal preset 2019-07-25 10:21:10 +02:00
Wyqer 2666e87028
Header for Dahlgrens Arsenal Presets 2019-07-25 08:50:54 +02:00
Iliane Dräger 6aa7533fee Unsung US Arsenal Preset 2019-07-24 22:14:52 +02:00
Björn Dahlgren 7b85f708f8 SFP Preset 2019-07-17 10:27:50 +02:00
Filip Maciejewski da19cb9c6f
Fix GM West magazines whitelist 2019-05-09 22:07:00 +02:00
Filip Maciejewski 924e443cf1
Add vanilla radio presets 2019-05-09 01:26:17 +02:00
Filip Maciejewski 21348ba082
Add Germany East (GM) arsenal preset 2019-05-07 23:30:50 +02:00
Filip Maciejewski 539c5a6e0a
Add explosives to GM West preset 2019-05-07 23:30:10 +02:00
Wyqer cec9f643c7
CSAT arsenal and blufor presets 2019-05-03 17:50:52 +02:00
Björn Dahlgren c34d9b88b8 Arsenal for West Germany in Global Mobilization DLC (#596) 2019-04-30 15:11:07 +02:00
Christian f940417d7a Fixed: Guerilla could spawn with neutral CivRep 2017-12-10 01:39:57 +01:00
Christian f3e0ae2d68 Fixed #245 2017-10-17 22:41:58 +02:00
Christian f593590e6f Removed useBlacklist.sqf
As it often causes confusion.
2017-08-08 14:53:41 +02:00
Christian f9f8e79629 0.952 (#126)
* Fixed SDV recycle error

* Update kp_liberation_config.sqf (#119)

Added CUP BAF WolfHound, and RHSUSAF smaller family of flatbed trucks to box_transport_config = [];

* Resource crates pushing

* Update README.md

* more configs from Chief

* Some additional rhs vehicles to the presets. Even more configs. Thanks to Chief

* Update README.md

* -.-

* HMMWV halftop transport config

* Adjusted starting daytime

* 6am is still dark on some maps -.-

* Fixed: AI squads weren't saved

* Tweaked: Syncing times for production when resources are stores or unstored in sector storages

* Update 3cbBAF.sqf (#122)

Added m72a7 disposable launcher after researching AT weapons for British forces. The LAW rocket was reintroduced to British forces deployed to Afghanistan.

* Removed Clutter and "wrong resource crates"

* More lights for the FOB

* Added a devkit

* Update README.md

* Error message wasn't displayed when no space to store crates.

* Empty Inventory on startvehicle spawn

* Armed boat caused script error

* crate slingload fix

* deep array copy in sync function

* Added FRIES exception for building

* ACE and Debug moved to parameters

* Update README.md

* Adjust version
2017-06-04 01:07:21 +02:00
Christian 9d0c238d3d V0.951 (#118)
* Better syncing after placing a storage at sector
Should fix the weird behaviour, that you can build more then one storage in MP, when you place it directly after the first one.

* Update README.md

* Some more debug informations

* Sahrani offset for hostile group markers

* Update README.md

* Added intelspawn (deleted by mistake)

* Update README.md

* Added Debug Messages

* Ensure right crate mass for sectorspawns

* split captureboxes and intel

* Added boats at startvehicles to the Freedom

* Update stringtable.xml

* Tweaked debug messages

* Fixed changed classnames from a3 update

* Update README.md

* Update README.md

* Guerilla vehicle transport configs
Using same models as the civilian vehicles, which are already added. Has to be checked in game by chance, to be really safe.
closes #97

* Update README.md

* Some tweaks to the production system
fixes #91
fixes #96
closes #99

* Update README.md

* Added stringtable connection in Sahrani and Tanoa mission.sqm

* Small tweaks
also fixes #101

* updated our community arsenal preset

* Update italian localization for the new 0.951 (#103)

Update italian localization for the new 0.951

* Small tweaks and split variable sync
should prevent reloads of build menu when many sectors producing / many logistic groups are underway.
Fixes #102

* Fixed #105

* Update README.md

* Added resource amounts to production dialog

* Update README.md

* Small Tweaks

* Updated russian localization
many thanks to _KOC_ from discord

* Updated README.md

* Production access at production sectors

* Check content of crate will also check if ropeAttach is enabled
Should help with #94

* Opfor Guerilla classnames added

* Added mission param to select arsenal with no restrictions

* Update README.md

* Fixes #110

* Added new BWMod Vests

* Fixes #111

* Improved Logistics Algorithm
Fixes #112
Fixes #87

* Update README.md

* Sync again
Missed something in the last sync

* Fixed exploit of build menu if ui was set to global ressources

* Al Rayak missionfile

* removed unarmed vehicles from sector defender groups

* Update README.md

* Fixed constant reloading of build menu

* Small sync speedup

* Small corrections

* Update README.md

* Small adjustment
2017-05-28 16:05:00 +02:00
Christian e19ddbe327 V0.95 (#89) 2017-05-22 00:50:28 +02:00
Christian eee2985c89 Arsenal withelist preset system 2017-03-16 16:36:18 +01:00