Commit Graph

69 Commits

Author SHA1 Message Date
Christian 1dcfdb3ea9 Update LICENSE.md 2017-06-19 12:36:32 +02:00
Christian d194e1ce37 Create LICENSE.md 2017-06-19 12:33:20 +02:00
Christian b3e66bce4f Delete LICENSE 2017-06-19 12:31:59 +02:00
Christian eb905876fc V0.953 (#139)
* Starting 0.953

* closes #127

* Small update of the mission.sqms

* Fixes #134

* Statics in buildings - closes #129

* German Umlauts

* Recycle free objects - closes #133

* Action to stack and sort resources in storage areas

* Tweaked Debug Messages

* Update README.md

* closes #135

* Update README.md

* Fixed vanishing huron containers

* Small change to the placement
Tested it, but it also won't really work. But as it seems "only" H-Barriers are really affected by the misplacement.

* Update README.md

* Setdir after setPos (statics weren't aligned in the other way)

* Stringtable version update
2017-06-12 07:24:30 +02:00
Casini Lorenzo 11a6671b85 update the italian localization (#128)
little update for the new v0.952
2017-06-05 14:35:49 +02:00
Christian 8677d62f98 Update README.md 2017-06-04 01:09:28 +02:00
Christian f9f8e79629 0.952 (#126)
* Fixed SDV recycle error

* Update kp_liberation_config.sqf (#119)

Added CUP BAF WolfHound, and RHSUSAF smaller family of flatbed trucks to box_transport_config = [];

* Resource crates pushing

* Update README.md

* more configs from Chief

* Some additional rhs vehicles to the presets. Even more configs. Thanks to Chief

* Update README.md

* -.-

* HMMWV halftop transport config

* Adjusted starting daytime

* 6am is still dark on some maps -.-

* Fixed: AI squads weren't saved

* Tweaked: Syncing times for production when resources are stores or unstored in sector storages

* Update 3cbBAF.sqf (#122)

Added m72a7 disposable launcher after researching AT weapons for British forces. The LAW rocket was reintroduced to British forces deployed to Afghanistan.

* Removed Clutter and "wrong resource crates"

* More lights for the FOB

* Added a devkit

* Update README.md

* Error message wasn't displayed when no space to store crates.

* Empty Inventory on startvehicle spawn

* Armed boat caused script error

* crate slingload fix

* deep array copy in sync function

* Added FRIES exception for building

* ACE and Debug moved to parameters

* Update README.md

* Adjust version
2017-06-04 01:07:21 +02:00
Christian f0c96fedc7 Update issue_template.md 2017-05-29 20:30:26 +02:00
Christian 9d0c238d3d V0.951 (#118)
* Better syncing after placing a storage at sector
Should fix the weird behaviour, that you can build more then one storage in MP, when you place it directly after the first one.

* Update README.md

* Some more debug informations

* Sahrani offset for hostile group markers

* Update README.md

* Added intelspawn (deleted by mistake)

* Update README.md

* Added Debug Messages

* Ensure right crate mass for sectorspawns

* split captureboxes and intel

* Added boats at startvehicles to the Freedom

* Update stringtable.xml

* Tweaked debug messages

* Fixed changed classnames from a3 update

* Update README.md

* Update README.md

* Guerilla vehicle transport configs
Using same models as the civilian vehicles, which are already added. Has to be checked in game by chance, to be really safe.
closes #97

* Update README.md

* Some tweaks to the production system
fixes #91
fixes #96
closes #99

* Update README.md

* Added stringtable connection in Sahrani and Tanoa mission.sqm

* Small tweaks
also fixes #101

* updated our community arsenal preset

* Update italian localization for the new 0.951 (#103)

Update italian localization for the new 0.951

* Small tweaks and split variable sync
should prevent reloads of build menu when many sectors producing / many logistic groups are underway.
Fixes #102

* Fixed #105

* Update README.md

* Added resource amounts to production dialog

* Update README.md

* Small Tweaks

* Updated russian localization
many thanks to _KOC_ from discord

* Updated README.md

* Production access at production sectors

* Check content of crate will also check if ropeAttach is enabled
Should help with #94

* Opfor Guerilla classnames added

* Added mission param to select arsenal with no restrictions

* Update README.md

* Fixes #110

* Added new BWMod Vests

* Fixes #111

* Improved Logistics Algorithm
Fixes #112
Fixes #87

* Update README.md

* Sync again
Missed something in the last sync

* Fixed exploit of build menu if ui was set to global ressources

* Al Rayak missionfile

* removed unarmed vehicles from sector defender groups

* Update README.md

* Fixed constant reloading of build menu

* Small sync speedup

* Small corrections

* Update README.md

* Small adjustment
2017-05-28 16:05:00 +02:00
Christian aaf9585bf5 Update issue_template.md 2017-05-28 15:10:51 +02:00
Christian 7bb27f76c5 Create issue_template.md 2017-05-28 15:08:06 +02:00
Christian e19ddbe327 V0.95 (#89) 2017-05-22 00:50:28 +02:00
Christian b592429f1b Update README.md 2017-04-23 23:53:32 +02:00
Filip Maciejewski 4479e1ed08 Fix missing batteries with Apex laser designators (#27) 2017-04-15 15:52:00 +02:00
Christian 3c0f2c9c95 Force players into side friendly
Hinted by veteran29, but in a different way.
2017-04-14 19:51:10 +02:00
Christian 5a9a8d0720 Add files via upload 2017-04-14 17:42:35 +02:00
Casini Lorenzo e5ea6de484 Full Italian Translation of the mission (#25)
* Italian Translation of Liberation
2017-04-14 15:37:45 +02:00
Christian b1ed44fb12 Merge pull request #24 from veteran29/hotfix/commander-check
Check is player commander via unit name instead of classname
2017-04-13 07:49:54 +02:00
Filip Maciejewski b049477e6f Check is player commander via unit name instead of classname 2017-04-13 01:17:39 +02:00
Christian 7853cbe870 Merge pull request #22 from veteran29/hotfix/aresenal-rpt-spam
Disable blacklist filtering when array not defined
2017-04-12 08:52:16 +02:00
Christian f23d39fd34 Merge pull request #21 from kaso2mod/kaso
Fix - Enemy Weapon Dance In Hand
2017-04-12 08:50:30 +02:00
Filip Maciejewski c4bb85d05c Disable blacklist filtering when array not defined
This fixes some RPT error spam.
2017-04-12 00:12:38 +02:00
Casini Lorenzo ed53da49d2 fix enemy weapon dance 2017-04-11 22:57:47 +02:00
Christian fc09afd171 Merge pull request #19 from veteran29/hotfix/uav-#17
Fix UAV unconnectable after player death
2017-04-11 17:44:05 +02:00
Filip Maciejewski a895594cbc Fix UAV unconnectable after player death
Fixes #17
2017-04-10 18:36:45 +02:00
Christian 78ba33918a Update README.md 2017-04-04 22:18:19 +02:00
Christian 6cdeee3a41 Update README.md
Added list of public servers
2017-04-04 22:16:28 +02:00
Christian 64289a8398 Merge pull request #13 from veteran29/rhs-preset-upgrade
Update statics in RHS presets
2017-04-02 12:24:52 +02:00
Filip Maciejewski 7c94542d1f Update statics in RHS presets
Update statics to use assets from RHS mod.
2017-04-02 02:28:56 +02:00
Christian 4a834614c1 Removed Apex Dependency 2017-03-25 12:19:33 +01:00
Christian fc2465ff1b Small Fixes 2017-03-20 09:07:46 +01:00
Christian 00985d776d Mapmarker Fix
Disable Mapmarkers work as it should now
2017-03-20 08:24:30 +01:00
Christian f7cd9b409d Flag Texture Fix 2017-03-18 20:09:45 +01:00
Christian f424be55e3 Update README.md 2017-03-18 00:03:18 +01:00
Christian 7660ccdd9c Chernarus Custom Base added
Added custom build Chimera Base. Thanks to our community member
[Enigma](http://steamcommunity.com/profiles/76561198052767508)
2017-03-17 23:59:57 +01:00
Christian fa47cd1d55 Intro Camera Fix
Fixed an issue with the intro camera at rare circumstances
2017-03-17 20:32:41 +01:00
Christian 4d6f6ebbee Merge pull request #2 from Wyqer/v0.94
V0.94
2017-03-16 18:24:57 +01:00
Christian 8c111ec7cf updated mission sqms 2017-03-16 18:18:38 +01:00
Christian b3c3104af9 README.md 2017-03-16 17:58:18 +01:00
Christian 3610ea489f README.md 2017-03-16 17:57:52 +01:00
Christian 8181a1e6eb Small fixes 2017-03-16 17:55:02 +01:00
Christian eee2985c89 Arsenal withelist preset system 2017-03-16 16:36:18 +01:00
Christian 3e87419dda Spectators to new maps like on Altis version 2017-03-16 10:37:28 +01:00
Christian c8ea97a3af Chernarus Hostile Marker Fix
Implemented a fix for the reversed chernarus map grid
2017-03-16 02:26:42 +01:00
Christian a12b9f3415 Custom preset adapting to mods; tweaked ammo costs for vehicles
custom.sqf is now default (vanilla is a kind of legacy now)
Vehicle ammo prices are raised to make them more valuable
Provided custom.sqf now adapt automaticly to installed mods
2017-03-15 18:17:19 +01:00
Christian 1a10f6ddf0 Taunus and small fixes
Added the mission.sqm for X-Cam-Taunus.
Thanks to jus61 for the custom made Chimera Base for Taunus.
2017-03-15 14:04:56 +01:00
Christian 41f6fe36d7 README.md 2017-03-14 18:39:21 +01:00
Christian 7bc569a979 Custom Chimera Base for Tanoa
thanks to jus61, who build some custom chimera bases for some maps.
Tanoa is finished.
2017-03-14 18:38:08 +01:00
Christian 2214cf0c1a README.md 2017-03-14 12:31:12 +01:00
Christian be5a25d3dc Takistan dependency removal
Removed Mod dependencies from Takistan mission.sqm
2017-03-14 12:21:56 +01:00