Wyqer
4159741621
Renamed `trigger_server_save` to `doSaveTrigger`
2019-06-17 20:55:20 +02:00
Wyqer
1214312635
Removed save/load counter for statistics
...
Wasn't shown either
2019-06-17 20:54:36 +02:00
Wyqer
e5d8c2fb5d
Removed vanilla player score saving
2019-06-17 19:49:58 +02:00
Wyqer
ca85ff86cd
First preparation for statistics logging
2019-06-17 19:42:41 +02:00
Wyqer
24ccbea01d
Tweaked addObjectInit function
2019-06-17 19:09:09 +02:00
Wyqer
82a48ee555
Added resources spend/produced stats
2019-06-17 19:08:46 +02:00
Wyqer
6d3234feea
Added some civ/resistance stats
2019-06-17 19:08:34 +02:00
Wyqer
af3973a16f
ViV action not directly shown on FOB box
...
It may be very distracting for players to approach the
FOB Box and directly see in big red letters
NO TRANSPORT VEHICLE NEARBY
2019-06-04 00:02:38 +02:00
Wyqer
3bd2bd7dcc
Unload unused offload diag loop
2019-06-03 23:44:18 +02:00
Wyqer
35995074fa
Fixed intel value corruption when dialog closed too early
2019-05-30 12:28:53 +02:00
Wyqer
6b27b70de8
another typo -.-
2019-05-11 11:29:20 +02:00
Wyqer
0b0f21f2db
missin `;`
2019-05-11 11:19:40 +02:00
Wyqer
3b6cdcacf6
Save compatibility. Fixed #609
2019-05-11 11:06:21 +02:00
Wyqer
20c71e3431
Save whole date, not just daytime
2019-05-10 16:59:59 +02:00
Filip Maciejewski
806b6714eb
Update GM cargo offsets, fix offsets arrays
2019-05-09 23:51:10 +02:00
Wyqer
de4e964a64
Changed variable for eden objects
2019-05-09 22:57:34 +02:00
Wyqer
a21854421a
Prevent saving/duplication of Eden placed objects
2019-05-09 22:47:35 +02:00
Wyqer
0a7e007270
Germany Resistance Preset
2019-05-09 18:16:25 +02:00
Christian
5b516a81ae
Merge pull request #605 from ColinM9991/private/permissions-cleanup
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Refactor Vehicle Permissions to event handler and clean code
2019-05-09 08:00:11 +02:00
Filip Maciejewski
3615514b1c
Add ACE arsenal support to arsenal dialog
2019-05-09 01:27:45 +02:00
Filip Maciejewski
658f71c768
Check gear fix listing of incorrect classes
2019-05-09 01:26:46 +02:00
Filip Maciejewski
108795f8ed
Array copy syntax fixes
2019-05-09 00:40:01 +02:00
Filip Maciejewski
a432dedf1a
ACE arsenal loadouts in redeploy
2019-05-09 00:36:15 +02:00
Filip Maciejewski
d1b243496f
Fix ace arsenal init
2019-05-09 00:35:54 +02:00
Filip Maciejewski
ab637f09d8
Preset category based permissions instead of arma class based
2019-05-08 23:59:14 +02:00
Dubjunk
c34637e9af
removed remote call and readded item name toLower
2019-05-08 22:48:11 +02:00
Dubjunk
c0e3015ab7
added selection between BI and ACE arsenal
2019-05-08 22:23:59 +02:00
Colin M
60b223d837
Refactor code
2019-05-08 19:34:32 +01:00
Colin M
ab1e09aa3a
Add SeatSwitchedMan event handler
2019-05-08 18:09:28 +01:00
Colin M
fe5ab4b0d6
Use 'isEqualTo'
2019-05-08 18:04:00 +01:00
Wyqer
6e3b32d5ef
kp_objectInits for easier custom init for vehicles
...
With this it's not necessary anymore
to mess around in the save_manager.sqf or do_build.sqf
2019-05-08 17:38:52 +02:00
Filip Maciejewski
e736f2524a
Add ViV actions to FOB Box
2019-05-08 01:31:25 +02:00
Filip Maciejewski
33a3227e70
Add ViV related functions
2019-05-08 01:22:53 +02:00
Filip Maciejewski
2fceeacf5e
Fix gear check syntax error
2019-05-08 00:12:10 +02:00
Filip Maciejewski
25d7f28bb8
Make gear check case insensitive
2019-05-07 23:47:29 +02:00
Filip Maciejewski
21348ba082
Add Germany East (GM) arsenal preset
2019-05-07 23:30:50 +02:00
Wyqer
3eb0593e62
Fixed `,` mistake from sorting in ignore list
2019-05-06 21:04:55 +02:00
Wyqer
76f25b8611
Ignore buildings for Weferlingen summer/winter
2019-05-05 18:33:59 +02:00
Wyqer
0a7be4df00
Adjusted version and max players attribute
2019-05-05 18:33:44 +02:00
Wyqer
ad29248fae
Update Readme
2019-05-05 13:45:27 +02:00
Wyqer
5528589527
Replaced `BIS_fnc_conditionalSelect` with sensible `select`
2019-05-05 13:33:07 +02:00
Wyqer
ce52157181
Removed unnecessary if
2019-05-05 07:34:47 +02:00
Wyqer
760fe6d5e2
Fixed doubled teamkill count
...
Closes #601
2019-05-05 07:32:44 +02:00
Wyqer
cec9f643c7
CSAT arsenal and blufor presets
2019-05-03 17:50:52 +02:00
Wyqer
16edfe8a5c
Hint if not enough enemy territory for secondary mission
2019-05-02 22:06:03 +02:00
Wyqer
2c3eea78d3
Renamed huron marker
2019-05-02 22:05:07 +02:00
Wyqer
7d4271cb0e
Tweaked civilian informant marker type and pos
2019-05-02 21:45:21 +02:00
Wyqer
f2accf3087
Rosche added to init_buildings.sqf
2019-05-02 18:26:17 +02:00
Christian
d1294b29b3
Rosche building ignore list
...
Create rosche.sqf
2019-05-02 18:18:13 +02:00
Wyqer
f88fe9d30d
counting of players ignore connected HCs
2019-05-01 00:26:00 +02:00
Wyqer
795fb831c2
Comeback of fucking_set_fog.sqf
2019-05-01 00:10:16 +02:00
Wyqer
c8f585fa36
Disabled locality transfer of all blufor units
2019-04-30 23:46:29 +02:00
Wyqer
06d3ae4786
Updated version and info output
2019-04-30 23:40:25 +02:00
Wyqer
cf37b79db8
Enable weather module, even if ACE is running
2019-04-30 23:36:11 +02:00
Björn Dahlgren
c34d9b88b8
Arsenal for West Germany in Global Mobilization DLC ( #596 )
2019-04-30 15:11:07 +02:00
Colin M
f2e4eba2a1
Fix spelling mistake permissable -> permissible
2019-01-27 19:52:01 +00:00
Colin M
d34ab38ebd
Refactor Vehicle Permissions to event handler and clean code
...
Converted the Vehicle Permissions script to use the GetInMan Event Handler, and cleaned up the code
Added blacklisted roles for Driver, Gunner and Commander to allow players to enter vehicle cargo for transport.
2019-01-27 19:44:25 +00:00
madpat3
ebb9b2776a
Create rosche.sqf
...
additional "ignore-buildings.sqf" for the map Rosche.
2018-11-19 20:26:29 +01:00
Wyqer
0132240e6f
Float conversion after param receive
...
This is also already inside the release files.
2018-04-21 10:51:13 +02:00
Wyqer
8ff8d8c8fe
Closes #376
2018-04-20 21:43:35 +02:00
Wyqer
ccfaf798b8
Set log output source set at each run
2018-04-20 01:31:35 +02:00
Filip Maciejewski
7bf2ae2873
Fix rearm on vehicles with dynamic loadout support
2018-04-17 18:13:18 +02:00
Wyqer
b1c351b787
Fixed #374
2018-04-17 14:53:15 +02:00
Wyqer
1c631f922a
debug_source for JIP is sometimes "no vehicle" at this time
...
Guess using name player directly in this diag log should prevent this.
2018-04-15 22:54:12 +02:00
Wyqer
4bed8419ca
Small format tweak
2018-04-15 22:52:58 +02:00
Christian
65c66cebc5
Remove unused defines
2018-04-15 22:01:47 +02:00
Christian
fbf110dfac
Revert float conversion with precompiler defines
2018-04-15 21:55:32 +02:00
Filip Maciejewski
6182f69a48
Fix client param load debug log
2018-04-15 21:17:32 +02:00
Filip Maciejewski
e922b4b1e9
Move saveable param loading to server only
...
Also move param float values to define file
2018-04-15 21:13:29 +02:00
Wyqer
4d9d6f0cd3
Fixed #351
2018-04-15 15:11:43 +02:00
Wyqer
21cfcc3bf1
Removed always no fog in the mission
2018-04-15 13:07:28 +02:00
Wyqer
22225deb5f
Missed pushing a local commit (dedicated BI revive deactivate)
2018-04-11 22:24:43 +02:00
Wyqer
14f8d0b71a
FPS marker below the map and group count display
2018-04-08 10:08:15 +02:00
Wyqer
8b361094ac
Save Revive Params / ACE Medical detection
...
closes #364
2018-04-07 18:53:52 +02:00
Wyqer
aed3de6f99
Remove old remains of the arty support code
2018-04-07 18:13:45 +02:00
Wyqer
47996293ee
private declarations and formatting
2018-04-07 16:59:09 +02:00
Wyqer
7b736a9aca
Ability to change permissions for offline players
...
closes #365
2018-04-07 10:39:40 +02:00
Christian
7b65c5332a
Missing ACE function for civ informant
2018-04-05 13:10:14 +02:00
Christian
65b4d60817
Guerilla forces tweaks
2018-04-04 22:18:43 +02:00
Christian
efb8f25bbe
Resistance vehicle arrive too fast
2018-04-04 17:46:21 +02:00
Christian
6eaae4564c
getRelPos don't take positions. It should be getPos.
2018-04-04 17:35:30 +02:00
Christian
7ca024cb5b
Possible fix for #310
2018-04-04 17:10:39 +02:00
Wyqer
3188cf1976
Vehicle chance for guerilla forces who approach a sector
...
Also not yet tested.
2018-04-04 11:08:05 +02:00
Wyqer
6549b75cd9
BIS_fnc_relPos replaced with getRelPos
2018-04-04 09:59:04 +02:00
Christian Schubert
d40950c936
Incoming Guerilla Notification
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Not tested yet as I'm not on my own machine.
2018-04-04 09:13:45 +02:00
Christian
87b6d71ffd
Active scripts and group count
2018-04-03 15:41:55 +02:00
Christian
87bb73a816
Group diag output for serverlog
2018-04-03 15:25:24 +02:00
Christian
20c7f5c8d3
`createGroup` now with activated `deleteWhenEmpty`
2018-04-03 15:24:59 +02:00
Christian
70a67520dd
execVM for spawn
2018-04-03 15:20:45 +02:00
Christian
82fc246d9a
Localization for raise/lower - do_build.sqf
2018-04-03 11:39:44 +02:00
Christian
4f1a195750
Merge pull request #352 from Cre8or/master
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Fixed props saving incorrectly and buildmenu obstructions
2018-03-28 15:59:34 +02:00
Cre8or
a84efa22d5
Reupload with fixed newline type
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Hopefully this will fix the changes viewer.
2018-03-28 09:43:28 +02:00
Cre8or
f34c74da29
Revert "Fixed buildmenu not ignoring corpses"
...
This reverts commit d084fa4c59
.
2018-03-28 09:40:46 +02:00
Cre8or
77af7ac7d6
Revert "Fixed saving incorrect object pos/angles"
...
This reverts commit 8b7febbcb8
.
2018-03-28 09:40:31 +02:00
Cre8or
d084fa4c59
Fixed buildmenu not ignoring corpses
2018-03-27 20:49:28 +02:00
Cre8or
8b7febbcb8
Fixed saving incorrect object pos/angles
2018-03-27 19:38:03 +02:00
Filip Maciejewski
e2eb1e4425
Add function allowing to save/load param values from profile namespace
2018-01-27 22:20:36 +01:00
Filip Maciejewski
07f74566c4
Always fetch params by using "BIS_fnc_getParamValue"
...
If statement checking if mission is run on server is unnecessary, bis function works on singleplayer and will return correct values in SP enviroment
2018-01-27 18:51:29 +01:00
Darrell Harvey
92e1979bdc
Remove Raise/Lower User Actions When Build Complete
2018-01-19 23:14:30 -06:00
Darrell Harvey
a0e87dfc6c
Added Raise/Lower to build script
2018-01-19 22:23:35 -06:00
Christian
e69aff9b93
Addition for #299
2018-01-05 11:37:50 +01:00
Christian
c9be439195
Fixed #299
2018-01-05 11:37:50 +01:00
Christian
7f8dd961f5
Fixed #283
2017-12-10 01:39:57 +01:00
Christian
db4ef1ba80
respawn marker change
2017-12-10 01:39:57 +01:00
Filip Maciejewski
b426beebfe
Calculate fob box mass so it is always slingloadable
2017-12-10 01:39:57 +01:00
Christian
29dbc5521f
POW Tweak and startgame crates registered for ace carry
2017-12-10 01:39:57 +01:00
Christian
f940417d7a
Fixed: Guerilla could spawn with neutral CivRep
2017-12-10 01:39:57 +01:00
Christian
d81b330397
fps output for the logfile changed to 2 digits
2017-12-10 01:39:57 +01:00
Christian
b3320b4201
Debug for sector spawn delay script
2017-12-10 01:39:57 +01:00
Christian
e9c22ae086
prevent "" in player item list for gear check
2017-12-10 01:39:57 +01:00
Christian
38ee3fdb30
Fixed ACE POW/handcuffing
2017-12-10 01:39:57 +01:00
Filip Maciejewski
527d1b7c8d
Make crates carryable instead of draggable
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Dragging is very slow and cumbersome when compared scripted push. Use carrying instead,
2017-12-10 01:39:57 +01:00
Christian
0f50b2e865
Tweaked blacklisting of uav backpacks
2017-12-10 01:39:57 +01:00
Filip Maciejewski
3a79923537
Fix crates not draggable on dedicated server
2017-12-10 01:39:57 +01:00
Filip Maciejewski
361df615f2
Make supply crates draggable via ACE3 Interaction menu
2017-12-10 01:39:57 +01:00
Filip Maciejewski
81c66c65aa
Fix vehicle crews and paradrop pilots not forced into corect side
2017-12-10 01:39:57 +01:00
Filip Maciejewski
6be0559259
Automaticly detect if vehicle/class is UAV
2017-12-10 01:39:57 +01:00
Christian
df9fa46542
Update README.md and stringtable.xml
2017-12-10 01:39:57 +01:00
Filip Maciejewski
650b195e57
Rename file with F_cr_globalMsg
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Forgot to change filename when I was changing function name.
2017-12-10 01:39:57 +01:00
Filip Maciejewski
c771035782
Remove items from civilians to stop them from healing themselves
2017-12-10 01:39:57 +01:00
Filip Maciejewski
d8f675418c
Rename F_cr_penaltyMsg to F_cr_globalMsg
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After adding "thankful" message from civilians this function is not only for penalty messages
2017-12-10 01:39:57 +01:00
Filip Maciejewski
54eb2b6cc9
Implement random wound animations and confirmation of civilian heal
2017-12-10 01:39:57 +01:00
Filip Maciejewski
3afedcc282
Add function to animate wounded units
2017-12-10 01:39:57 +01:00
Christian
0298143d8e
Missed one variable name change
2017-11-06 19:02:44 +01:00
Christian
ae3c6c7a67
Merge pull request #263 from veteran29/feature/v0.96_no_cargo_removal
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Fix cargo clearing when loading from save
2017-11-06 09:40:31 +01:00
Filip Maciejewski
658e706795
Fix cargo clearing when loading from save
2017-11-04 19:12:01 +01:00
Christian
547bc37057
ACE auto detect
2017-11-02 07:23:28 +01:00
Christian
d03e92c99d
Merge pull request #261 from veteran29/feature/v0.96_no_cargo_removal
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Add param allowing to disable clearing of vehicles inventory/cargo
2017-11-02 07:07:43 +01:00
Filip Maciejewski
b8269fc742
Add param allowing to disable clearing of vehicles inventory/cargo
2017-11-01 23:03:06 +01:00
Christian
a45ac1430c
ignored buildings for Lythium
2017-10-31 12:34:41 +01:00
Christian
508bd8d1c4
Extend ignore lists
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closes #250
2017-10-31 09:33:33 +01:00
Christian
2e3503200c
Updated: ACE settings from our community due to the new pylons system in ACE
2017-10-24 21:47:43 +02:00
Christian
1cae5584ef
Update README.md and change ambush chance
2017-10-17 22:53:14 +02:00
Christian
9c5414345e
Fixes #235
2017-10-15 08:23:47 +02:00
Christian
5958a099c4
Fixed possible HC issue with sector spawn
2017-10-14 21:34:34 +02:00
Christian
6f58b99440
Fixed #233
2017-10-14 21:31:49 +02:00
Christian
eeeb863caf
Change to enableRopeAttach
2017-10-12 09:39:42 +02:00
Christian
7fb8079355
Some code optimizations and a spawn crate function
2017-10-12 02:12:32 +02:00
Christian
5effbb6d2d
Moved debug message
2017-10-11 17:39:45 +02:00
Christian
33e8205374
Civrep penalty for friendly fire on resistance part 2
2017-10-11 17:36:55 +02:00
Christian
2334e33fae
Overseen an "else"
2017-10-11 17:34:52 +02:00
Christian
db2c3ba82a
missed to change the number
2017-10-11 17:21:07 +02:00
Christian
3080c00676
Rep penalty for killing friendly resistance units
2017-10-11 17:19:04 +02:00
Christian
4af88a2baa
Revert the last commit
2017-10-10 23:30:29 +02:00
Christian
5c24793573
Just to prevent missunderstandings
2017-10-10 23:13:07 +02:00
Christian
96977cfb03
Fixed recycling of assets which have no costs
2017-10-10 23:09:23 +02:00
Christian
d9e1299287
Civil vehicles saving if they're seized
2017-10-10 16:20:48 +02:00
Christian
ffa5732db9
Cooldown Parameter for mobile respawn
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closes #187
2017-10-10 15:59:11 +02:00
Christian
c9dccd2391
Added HVT assassination task which can spawn due informant delivery
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closes #146
2017-10-10 12:31:52 +02:00
Christian
052c367406
Removed old debug
2017-10-10 09:33:35 +02:00