Commit Graph

380 Commits

Author SHA1 Message Date
Wyqer 4159741621
Renamed `trigger_server_save` to `doSaveTrigger` 2019-06-17 20:55:20 +02:00
Wyqer 1214312635
Removed save/load counter for statistics
Wasn't shown either
2019-06-17 20:54:36 +02:00
Wyqer e5d8c2fb5d
Removed vanilla player score saving 2019-06-17 19:49:58 +02:00
Wyqer ca85ff86cd
First preparation for statistics logging 2019-06-17 19:42:41 +02:00
Wyqer 24ccbea01d
Tweaked addObjectInit function 2019-06-17 19:09:09 +02:00
Wyqer 82a48ee555
Added resources spend/produced stats 2019-06-17 19:08:46 +02:00
Wyqer 6d3234feea
Added some civ/resistance stats 2019-06-17 19:08:34 +02:00
Wyqer af3973a16f
ViV action not directly shown on FOB box
It may be very distracting for players to approach the
FOB Box and directly see in big red letters
NO TRANSPORT VEHICLE NEARBY
2019-06-04 00:02:38 +02:00
Wyqer 3bd2bd7dcc
Unload unused offload diag loop 2019-06-03 23:44:18 +02:00
Wyqer 35995074fa
Fixed intel value corruption when dialog closed too early 2019-05-30 12:28:53 +02:00
Wyqer 6b27b70de8
another typo -.- 2019-05-11 11:29:20 +02:00
Wyqer 0b0f21f2db
missin `;` 2019-05-11 11:19:40 +02:00
Wyqer 3b6cdcacf6
Save compatibility. Fixed #609 2019-05-11 11:06:21 +02:00
Wyqer 20c71e3431
Save whole date, not just daytime 2019-05-10 16:59:59 +02:00
Filip Maciejewski 806b6714eb
Update GM cargo offsets, fix offsets arrays 2019-05-09 23:51:10 +02:00
Wyqer de4e964a64
Changed variable for eden objects 2019-05-09 22:57:34 +02:00
Wyqer a21854421a
Prevent saving/duplication of Eden placed objects 2019-05-09 22:47:35 +02:00
Wyqer 0a7e007270
Germany Resistance Preset 2019-05-09 18:16:25 +02:00
Christian 5b516a81ae
Merge pull request #605 from ColinM9991/private/permissions-cleanup
Refactor Vehicle Permissions to event handler and clean code
2019-05-09 08:00:11 +02:00
Filip Maciejewski 3615514b1c
Add ACE arsenal support to arsenal dialog 2019-05-09 01:27:45 +02:00
Filip Maciejewski 658f71c768
Check gear fix listing of incorrect classes 2019-05-09 01:26:46 +02:00
Filip Maciejewski 108795f8ed
Array copy syntax fixes 2019-05-09 00:40:01 +02:00
Filip Maciejewski a432dedf1a
ACE arsenal loadouts in redeploy 2019-05-09 00:36:15 +02:00
Filip Maciejewski d1b243496f
Fix ace arsenal init 2019-05-09 00:35:54 +02:00
Filip Maciejewski ab637f09d8
Preset category based permissions instead of arma class based 2019-05-08 23:59:14 +02:00
Dubjunk c34637e9af removed remote call and readded item name toLower 2019-05-08 22:48:11 +02:00
Dubjunk c0e3015ab7 added selection between BI and ACE arsenal 2019-05-08 22:23:59 +02:00
Colin M 60b223d837 Refactor code 2019-05-08 19:34:32 +01:00
Colin M ab1e09aa3a Add SeatSwitchedMan event handler 2019-05-08 18:09:28 +01:00
Colin M fe5ab4b0d6 Use 'isEqualTo' 2019-05-08 18:04:00 +01:00
Wyqer 6e3b32d5ef
kp_objectInits for easier custom init for vehicles
With this it's not necessary anymore
to mess around in the save_manager.sqf or do_build.sqf
2019-05-08 17:38:52 +02:00
Filip Maciejewski e736f2524a
Add ViV actions to FOB Box 2019-05-08 01:31:25 +02:00
Filip Maciejewski 33a3227e70
Add ViV related functions 2019-05-08 01:22:53 +02:00
Filip Maciejewski 2fceeacf5e
Fix gear check syntax error 2019-05-08 00:12:10 +02:00
Filip Maciejewski 25d7f28bb8
Make gear check case insensitive 2019-05-07 23:47:29 +02:00
Filip Maciejewski 21348ba082
Add Germany East (GM) arsenal preset 2019-05-07 23:30:50 +02:00
Wyqer 3eb0593e62
Fixed `,` mistake from sorting in ignore list 2019-05-06 21:04:55 +02:00
Wyqer 76f25b8611
Ignore buildings for Weferlingen summer/winter 2019-05-05 18:33:59 +02:00
Wyqer 0a7be4df00
Adjusted version and max players attribute 2019-05-05 18:33:44 +02:00
Wyqer ad29248fae
Update Readme 2019-05-05 13:45:27 +02:00
Wyqer 5528589527
Replaced `BIS_fnc_conditionalSelect` with sensible `select` 2019-05-05 13:33:07 +02:00
Wyqer ce52157181
Removed unnecessary if 2019-05-05 07:34:47 +02:00
Wyqer 760fe6d5e2
Fixed doubled teamkill count
Closes #601
2019-05-05 07:32:44 +02:00
Wyqer cec9f643c7
CSAT arsenal and blufor presets 2019-05-03 17:50:52 +02:00
Wyqer 16edfe8a5c
Hint if not enough enemy territory for secondary mission 2019-05-02 22:06:03 +02:00
Wyqer 2c3eea78d3
Renamed huron marker 2019-05-02 22:05:07 +02:00
Wyqer 7d4271cb0e
Tweaked civilian informant marker type and pos 2019-05-02 21:45:21 +02:00
Wyqer f2accf3087
Rosche added to init_buildings.sqf 2019-05-02 18:26:17 +02:00
Christian d1294b29b3
Rosche building ignore list
Create rosche.sqf
2019-05-02 18:18:13 +02:00
Wyqer f88fe9d30d
counting of players ignore connected HCs 2019-05-01 00:26:00 +02:00
Wyqer 795fb831c2
Comeback of fucking_set_fog.sqf 2019-05-01 00:10:16 +02:00
Wyqer c8f585fa36
Disabled locality transfer of all blufor units 2019-04-30 23:46:29 +02:00
Wyqer 06d3ae4786
Updated version and info output 2019-04-30 23:40:25 +02:00
Wyqer cf37b79db8
Enable weather module, even if ACE is running 2019-04-30 23:36:11 +02:00
Björn Dahlgren c34d9b88b8 Arsenal for West Germany in Global Mobilization DLC (#596) 2019-04-30 15:11:07 +02:00
Colin M f2e4eba2a1 Fix spelling mistake permissable -> permissible 2019-01-27 19:52:01 +00:00
Colin M d34ab38ebd Refactor Vehicle Permissions to event handler and clean code
Converted the Vehicle Permissions script to use the GetInMan Event Handler, and cleaned up the code

Added blacklisted roles for Driver, Gunner and Commander to allow players to enter vehicle cargo for transport.
2019-01-27 19:44:25 +00:00
madpat3 ebb9b2776a
Create rosche.sqf
additional "ignore-buildings.sqf" for the map Rosche.
2018-11-19 20:26:29 +01:00
Wyqer 0132240e6f
Float conversion after param receive
This is also already inside the release files.
2018-04-21 10:51:13 +02:00
Wyqer 8ff8d8c8fe
Closes #376 2018-04-20 21:43:35 +02:00
Wyqer ccfaf798b8
Set log output source set at each run 2018-04-20 01:31:35 +02:00
Filip Maciejewski 7bf2ae2873 Fix rearm on vehicles with dynamic loadout support 2018-04-17 18:13:18 +02:00
Wyqer b1c351b787
Fixed #374 2018-04-17 14:53:15 +02:00
Wyqer 1c631f922a
debug_source for JIP is sometimes "no vehicle" at this time
Guess using name player directly in this diag log should prevent this.
2018-04-15 22:54:12 +02:00
Wyqer 4bed8419ca
Small format tweak 2018-04-15 22:52:58 +02:00
Christian 65c66cebc5
Remove unused defines 2018-04-15 22:01:47 +02:00
Christian fbf110dfac
Revert float conversion with precompiler defines 2018-04-15 21:55:32 +02:00
Filip Maciejewski 6182f69a48 Fix client param load debug log 2018-04-15 21:17:32 +02:00
Filip Maciejewski e922b4b1e9 Move saveable param loading to server only
Also move param float values to define file
2018-04-15 21:13:29 +02:00
Wyqer 4d9d6f0cd3
Fixed #351 2018-04-15 15:11:43 +02:00
Wyqer 21cfcc3bf1
Removed always no fog in the mission 2018-04-15 13:07:28 +02:00
Wyqer 22225deb5f
Missed pushing a local commit (dedicated BI revive deactivate) 2018-04-11 22:24:43 +02:00
Wyqer 14f8d0b71a
FPS marker below the map and group count display 2018-04-08 10:08:15 +02:00
Wyqer 8b361094ac
Save Revive Params / ACE Medical detection
closes #364
2018-04-07 18:53:52 +02:00
Wyqer aed3de6f99
Remove old remains of the arty support code 2018-04-07 18:13:45 +02:00
Wyqer 47996293ee
private declarations and formatting 2018-04-07 16:59:09 +02:00
Wyqer 7b736a9aca
Ability to change permissions for offline players
closes #365
2018-04-07 10:39:40 +02:00
Christian 7b65c5332a
Missing ACE function for civ informant 2018-04-05 13:10:14 +02:00
Christian 65b4d60817
Guerilla forces tweaks 2018-04-04 22:18:43 +02:00
Christian efb8f25bbe
Resistance vehicle arrive too fast 2018-04-04 17:46:21 +02:00
Christian 6eaae4564c
getRelPos don't take positions. It should be getPos. 2018-04-04 17:35:30 +02:00
Christian 7ca024cb5b
Possible fix for #310 2018-04-04 17:10:39 +02:00
Wyqer 3188cf1976 Vehicle chance for guerilla forces who approach a sector
Also not yet tested.
2018-04-04 11:08:05 +02:00
Wyqer 6549b75cd9 BIS_fnc_relPos replaced with getRelPos 2018-04-04 09:59:04 +02:00
Christian Schubert d40950c936 Incoming Guerilla Notification
Not tested yet as I'm not on my own machine.
2018-04-04 09:13:45 +02:00
Christian 87b6d71ffd Active scripts and group count 2018-04-03 15:41:55 +02:00
Christian 87bb73a816 Group diag output for serverlog 2018-04-03 15:25:24 +02:00
Christian 20c7f5c8d3 `createGroup` now with activated `deleteWhenEmpty` 2018-04-03 15:24:59 +02:00
Christian 70a67520dd execVM for spawn 2018-04-03 15:20:45 +02:00
Christian 82fc246d9a
Localization for raise/lower - do_build.sqf 2018-04-03 11:39:44 +02:00
Christian 4f1a195750
Merge pull request #352 from Cre8or/master
Fixed props saving incorrectly and buildmenu obstructions
2018-03-28 15:59:34 +02:00
Cre8or a84efa22d5 Reupload with fixed newline type
Hopefully this will fix the changes viewer.
2018-03-28 09:43:28 +02:00
Cre8or f34c74da29 Revert "Fixed buildmenu not ignoring corpses"
This reverts commit d084fa4c59.
2018-03-28 09:40:46 +02:00
Cre8or 77af7ac7d6 Revert "Fixed saving incorrect object pos/angles"
This reverts commit 8b7febbcb8.
2018-03-28 09:40:31 +02:00
Cre8or d084fa4c59
Fixed buildmenu not ignoring corpses 2018-03-27 20:49:28 +02:00
Cre8or 8b7febbcb8
Fixed saving incorrect object pos/angles 2018-03-27 19:38:03 +02:00
Filip Maciejewski e2eb1e4425 Add function allowing to save/load param values from profile namespace 2018-01-27 22:20:36 +01:00
Filip Maciejewski 07f74566c4 Always fetch params by using "BIS_fnc_getParamValue"
If statement checking if mission is run on server is unnecessary, bis function works on singleplayer and will return correct values in SP enviroment
2018-01-27 18:51:29 +01:00
Darrell Harvey 92e1979bdc Remove Raise/Lower User Actions When Build Complete 2018-01-19 23:14:30 -06:00
Darrell Harvey a0e87dfc6c Added Raise/Lower to build script 2018-01-19 22:23:35 -06:00
Christian e69aff9b93 Addition for #299 2018-01-05 11:37:50 +01:00
Christian c9be439195 Fixed #299 2018-01-05 11:37:50 +01:00
Christian 7f8dd961f5 Fixed #283 2017-12-10 01:39:57 +01:00
Christian db4ef1ba80 respawn marker change 2017-12-10 01:39:57 +01:00
Filip Maciejewski b426beebfe Calculate fob box mass so it is always slingloadable 2017-12-10 01:39:57 +01:00
Christian 29dbc5521f POW Tweak and startgame crates registered for ace carry 2017-12-10 01:39:57 +01:00
Christian f940417d7a Fixed: Guerilla could spawn with neutral CivRep 2017-12-10 01:39:57 +01:00
Christian d81b330397 fps output for the logfile changed to 2 digits 2017-12-10 01:39:57 +01:00
Christian b3320b4201 Debug for sector spawn delay script 2017-12-10 01:39:57 +01:00
Christian e9c22ae086 prevent "" in player item list for gear check 2017-12-10 01:39:57 +01:00
Christian 38ee3fdb30 Fixed ACE POW/handcuffing 2017-12-10 01:39:57 +01:00
Filip Maciejewski 527d1b7c8d Make crates carryable instead of draggable
Dragging is very slow and cumbersome when compared scripted push. Use carrying instead,
2017-12-10 01:39:57 +01:00
Christian 0f50b2e865 Tweaked blacklisting of uav backpacks 2017-12-10 01:39:57 +01:00
Filip Maciejewski 3a79923537 Fix crates not draggable on dedicated server 2017-12-10 01:39:57 +01:00
Filip Maciejewski 361df615f2 Make supply crates draggable via ACE3 Interaction menu 2017-12-10 01:39:57 +01:00
Filip Maciejewski 81c66c65aa Fix vehicle crews and paradrop pilots not forced into corect side 2017-12-10 01:39:57 +01:00
Filip Maciejewski 6be0559259 Automaticly detect if vehicle/class is UAV 2017-12-10 01:39:57 +01:00
Christian df9fa46542 Update README.md and stringtable.xml 2017-12-10 01:39:57 +01:00
Filip Maciejewski 650b195e57 Rename file with F_cr_globalMsg
Forgot to change filename when I was changing function name.
2017-12-10 01:39:57 +01:00
Filip Maciejewski c771035782 Remove items from civilians to stop them from healing themselves 2017-12-10 01:39:57 +01:00
Filip Maciejewski d8f675418c Rename F_cr_penaltyMsg to F_cr_globalMsg
After adding "thankful" message from civilians this function is not only for penalty messages
2017-12-10 01:39:57 +01:00
Filip Maciejewski 54eb2b6cc9 Implement random wound animations and confirmation of civilian heal 2017-12-10 01:39:57 +01:00
Filip Maciejewski 3afedcc282 Add function to animate wounded units 2017-12-10 01:39:57 +01:00
Christian 0298143d8e Missed one variable name change 2017-11-06 19:02:44 +01:00
Christian ae3c6c7a67
Merge pull request #263 from veteran29/feature/v0.96_no_cargo_removal
Fix cargo clearing when loading from save
2017-11-06 09:40:31 +01:00
Filip Maciejewski 658e706795 Fix cargo clearing when loading from save 2017-11-04 19:12:01 +01:00
Christian 547bc37057 ACE auto detect 2017-11-02 07:23:28 +01:00
Christian d03e92c99d
Merge pull request #261 from veteran29/feature/v0.96_no_cargo_removal
Add param allowing to disable clearing of vehicles inventory/cargo
2017-11-02 07:07:43 +01:00
Filip Maciejewski b8269fc742 Add param allowing to disable clearing of vehicles inventory/cargo 2017-11-01 23:03:06 +01:00
Christian a45ac1430c ignored buildings for Lythium 2017-10-31 12:34:41 +01:00
Christian 508bd8d1c4 Extend ignore lists
closes #250
2017-10-31 09:33:33 +01:00
Christian 2e3503200c Updated: ACE settings from our community due to the new pylons system in ACE 2017-10-24 21:47:43 +02:00
Christian 1cae5584ef Update README.md and change ambush chance 2017-10-17 22:53:14 +02:00
Christian 9c5414345e Fixes #235 2017-10-15 08:23:47 +02:00
Christian 5958a099c4 Fixed possible HC issue with sector spawn 2017-10-14 21:34:34 +02:00
Christian 6f58b99440 Fixed #233 2017-10-14 21:31:49 +02:00
Christian eeeb863caf Change to enableRopeAttach 2017-10-12 09:39:42 +02:00
Christian 7fb8079355 Some code optimizations and a spawn crate function 2017-10-12 02:12:32 +02:00
Christian 5effbb6d2d Moved debug message 2017-10-11 17:39:45 +02:00
Christian 33e8205374 Civrep penalty for friendly fire on resistance part 2 2017-10-11 17:36:55 +02:00
Christian 2334e33fae Overseen an "else" 2017-10-11 17:34:52 +02:00
Christian db2c3ba82a missed to change the number 2017-10-11 17:21:07 +02:00
Christian 3080c00676 Rep penalty for killing friendly resistance units 2017-10-11 17:19:04 +02:00
Christian 4af88a2baa Revert the last commit 2017-10-10 23:30:29 +02:00
Christian 5c24793573 Just to prevent missunderstandings 2017-10-10 23:13:07 +02:00
Christian 96977cfb03 Fixed recycling of assets which have no costs 2017-10-10 23:09:23 +02:00
Christian d9e1299287 Civil vehicles saving if they're seized 2017-10-10 16:20:48 +02:00
Christian ffa5732db9 Cooldown Parameter for mobile respawn
closes #187
2017-10-10 15:59:11 +02:00
Christian c9dccd2391 Added HVT assassination task which can spawn due informant delivery
closes #146
2017-10-10 12:31:52 +02:00
Christian 052c367406 Removed old debug 2017-10-10 09:33:35 +02:00